People Playground

People Playground

PPG: SCP Foundation Personnel (v4.6)
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Update: 29 Oct, 2022 @ 7:30am

|| UIU Update (v4.6) ||
-Added Omni Keycard (Why not)
-Remade the rest of the icons
-Revamped UIU (FBI)
-Revamped a few items visually
-ALSO FINALLY UPDATED THE MOD'S STEAM PICTURES

ATTENTION:
This will likely be the last update for a while since I have other mods to work on & cause I got a lot of personnel plans I will be doing. Therefore in order to work on mods and personnel life together I need as few mods to work on as possible. Which means I need to knock off one mod at a time, and since my SCP mod is my oldest mod it will be knocked off the list first.

P.S.
If you want non-scuffed weapons, unlike mine, use this mod (it's one of my favorites). It literally has all the weapons you'll need in PPG.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2799945427

Update: 17 Oct, 2022 @ 4:59pm

|| Chaos Insurgency Overhaul (v4.5) ||
- Overhauled the Chaos Insurgency to look more like the SCP: Containment Breach's CI
- Added back glowing eyes for a couple of specific MTFs
- Added a new "traditional" administrator to fit with the "traditional" O5 Council skin

Update: 30 Aug, 2022 @ 3:05pm

|| Administrator Update (v4.4) ||
-Added the Administrator
-Added MTF Rēsh-1
-Added a pilot for Nu-7
-Finally fixed the bruising color from being purple to red
-Redesigned the guard visors
-Redesigned human sprite icons

Update: 28 Jul, 2022 @ 1:43am

|| O5 addition & Nu-7 Overhaul (v4.3) ||
-Overhauled Nu-7
-Added a new traditional O5 (one that looks like it's censored I guess)

Update: 26 Jul, 2022 @ 2:23pm

|| Minor D-Class Overhaul (v4.2) ||
-Some minor bug fixes
-While I was bug fixing I decided I wanted to overhaul the D-Class design

Update: 23 Jul, 2022 @ 10:33am

|| Post-Weapons Update - Definitive Edition (v4.1) ||
Just to freshen up and add a few things...
- Minor graphic overhaul
- Removed Disarmer (it really didn't look good and I felt it was useless to be in the mod)
- Combined everyone's headwear into their actual character now, no need to always put on their headwear anymore
- Added pants for everyone that was capable of showing pants
- Added GOI GRU-P!
- Redesigned the ISD Operative to look more black ops-ish

Update: 20 Apr, 2022 @ 4:14am

Update: 20 Apr, 2022 @ 4:05am

Update: 19 Apr, 2022 @ 2:39pm

Update: 19 Apr, 2022 @ 2:33pm

===Weapons Update: Last Major Update (v4.0)===
- Merged the Keycard sub-mods into the main mod due to the mod compiler updates and to make it simpler, albeit at the cost of it being a bit more cluttered
- Reordered the MTFs to be how they are on the SCP Wiki Mobile Task Force page, I know it'll look and feel very different when you first encounter it but you'll get used to it
- Also reordered the hats/helmets to be right next to the person it's associated with, I should of done this a long time ago lol
- Added Head of Security (sense we had a head researcher, might as well not leave the security out)
- Added Pi-1 (promises made, promises kept, hopefully it lives up to expectations)
- Added Epsilon-6 (same as above)
- Added Eta-10 (why not?)
- Added Lambda-5 (last minute decision, but easy enough)
- Added the Glock-17 (they needed a semi-auto pistol)
- Added the AK-47 (come on, its iconic)
- Added the IMI Galil (a CSGO classic lol)
- Added the M4A1 (they needed a carbine)
- Added the Heckler & Koch MP5 (they needed a submachine gun)
- Added the FN P90 (you know why its here)
- Added the Mossberg 500 (they needed a shotgun)
- Added a few more decorations (A single document, stack of documents, and an ammo box)
- And of course, updated and improved on a bunch of other things that I don't care to list