Garry's Mod

Garry's Mod

Woodland Warzone (but noded)
Showing 1-7 of 7 entries
Update: 3 Nov, 2021 @ 6:56am

Update: 3 Nov, 2021 @ 6:37am

This version and all previous versions were simply me testing things and messing around trying to find the most reliable method to preserve the nodes. First attempts were me trying to use the original .bsp name and replace it in the hopes of keeping server persist files and such alive, but testing proved that just making a new .bsp was more reliable and worthwhile, though there are still issues where the game will SOMEHOW find the old less-than-functional nodes. Fortunately this can be fixed with the console command: "ai_norebuildgraph 1" Though ideally this command wouldn't be required at all, it's the best I can do with the anti-decompilation put in place in the original .bsp.

Update: 3 Nov, 2021 @ 6:33am

Update: 3 Nov, 2021 @ 6:27am

Update: 3 Nov, 2021 @ 6:22am

Update: 3 Nov, 2021 @ 6:14am

Update: 3 Nov, 2021 @ 6:01am