The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Sodom And Gomorrah
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Update: 18 May, 2022 @ 11:53am

Version 1.11:
- Fixed a bug which deleted Bela shortly after she spawned
- Blacklisted Pause from appearing as Sodom and Gomorrah

Update: 28 Apr, 2022 @ 11:01am

Version 1.10:
- Sodom and Gomorrah now spawn 2 items in boss rooms just like having multiple characters in co-op does
- Fixed a bug where all effect entities would move to the location of their spawner entity on room change
- Fixed a bug where boss room items could be deleted through like a million different methods

Update: 23 Apr, 2022 @ 12:59pm

Version 1.9:
- Added safeguarding filler entries for autoincremented familiar and effect entities
- Added safeguarding for if Stop or Switch is selected to be used by Metronmoe
- An achievement paper is rendered upon the unlock of Tainted Sodom and Gomorrah
- The mod savedata is immedaitely saved upon the unlock of Tainted Sodom and Gomorrah

Update: 10 Mar, 2022 @ 8:14am

Version 1.8:
- Fixed savedata validation issue

Update: 12 Feb, 2022 @ 10:52am

Version 1.7:
- Control gfx
- Bela protrait for the continue note
- Save & continue works
- Beating a [S+G] challenge unlocks its gimmick as a game modifier in the DSS menu
- Sodom & Gomorrah's, and Tained Sodom and Gomorrah's portraits no longer shake on stage transition and boss splashes
- Isaac's Heart maintains its death note icon when picked up as Sodom and Gomorrah
- Birthright is no longer blacklisted in [S+G] challenges
- Tainted Sodom and Gomorrah's birthrights work better when transformed into Bela
- Many familiars no longer have the oppertunity to execute their AI on base game familiars

Update: 6 Feb, 2022 @ 2:20am

Version 1.6:
- New softlock protection for when Sodom and Gomorrah's custom grid collisions go wrong
- A-Side Sodom and Gomorrah now have a custom synergy with Isaac's Heart, instead of the item being blacklisted
- Sodom and Gomorrah's custom grid collision with pits, locks, pillars, and metal blocks is more robust, and more closely mimics the game's own grid collision system
- Fixed an issue caused by the new dynamic familiar IDs, where most familiars would throw errors unless owned by Sodom or Gomorrah

Update: 3 Feb, 2022 @ 12:50pm

Version 1.5:
- 3 new challenges
- Most entities now use auto-generated variant IDs, with exception to:

  • Chained Heart
  • Chained Heart's chain
  • A-side Sodom and Gomorrah's white fire effect
  • Locked Tainted Sodom and Gomorrah
- Pre-emptively fixed a possible issue regarding the planetariums summoned by the pocket active item of the Andromeda character incorrectly interacting with Sodom and Gomorrah's item blacklists

Update: 12 Dec, 2021 @ 5:45pm

Version 1.4:
- New custom SFX by HappyHead when using Stop
- New optional position indicators enableable through the DSS menu
- Death note item icons for Stop and Switch
- Sodom and Gomorrah can now jump while in hitstun
- Updated Bela's MissingNo animation
- Paired move speed is now averaged between the players to better mimic Jacob and Esau
- Soul of the Lost is blacklisted while playing as Sodom and Gomorrah
- Mod savedata is no longer lost when reloading the mod via the luamod console command
- Chained Heart no longer attempts to run code when projectiles collide with Isaac's Heart
- Shop items can now only be bought if they have existed for at least 45 frames
- Red chests in the Dark Room no longer instantly kill you
- Fixed a stack overflow bug when picking up Heartbreak
- Exiting the Mines escape sequence no longer grants additional revival items
- Blood Oath now works as Sodom and Gomorrah
- Echo Chamber is now transfered to Sodom if gained as Gomorrah
- Eraser and Decap Attack are now blacklisted as tainted Sodom and Gomorrah
- Many secondary-input active items can no longer by used by Gomorrah

Update: 9 Nov, 2021 @ 3:31pm

Version 1.3:
- Corrected an issue concerning the loading of savedata (hence the unexpected urgent hotfix)
- Expanded list of compatibility functions
- Bela's birthright now correctly grants Red Hearts
- Tainted Sodom and Gomorrah's Birthright is no longer converted into Bela's birthright when leaving the Mines Escape Sequence
- Increased the size of the hitbox of the locked Tainted Sodom and Gomorrah
- Bombing locked Tainted Sodom and Gomorrah no longer produces pickups
- Bombing locked Tainted Sodom and Gomorrah unlocks them
- Co-op babies can no longer unlock locked Tainted Sodom and Gomorrah
- D4 and D100 no longer grant a bonus item to Tainted Sodom and Gomorrah on use
- Pitfalls no longer hurt the inactive tainted character

Update: 9 Nov, 2021 @ 3:31pm