Garry's Mod

Garry's Mod

Disconnection (2-Player Coop)
Showing 1-3 of 3 entries
Update: 19 Nov, 2021 @ 9:26pm

Changes and Additions:

- Embedded graffiti from lobby into map BSP.
- Embedded missing camera markers into map BSP.

Development Notes:

For some reason VIDE doesn't automatically identify the lobby graffiti and camera markers when scanning for content. Might look into this for future reference.

Update: 19 Nov, 2021 @ 8:24pm

Changes and Additions:

- Added new sounds and effects to shield doors.
- Players can now shoot through combine shield walls.
- Added spark effect when using the lobby puzzle lever.
- Slightly increased brightness on security cameras, removed CRT effect.
- Added extra look condition to camera buttons. This should avoid pressing the incorrect button during the security puzzle. As a downside, the buttons may be too hard to press at certain angles.
- Added markers below camera buttons. This should make it clearer as to what the buttons actually do.
- Removed clutter from the desk below the camera buttons.
- Fixed missing graffiti texture in the lobby area.
- Improved enemy detection and scripted AI throughout the level. Enemies should now correctly behave during scripted events.
- Added the HEV suit to spawn equipment. This should improve support for vanilla Half-Life gamemodes where the HEV suit might not be mandatory.

Update: 7 Nov, 2021 @ 10:15pm

Initial addon creation.