Terraria

Terraria

Just Regular Ambiance
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Update: 3 Oct, 2022 @ 3:19pm

Real big update today!

Added Aether biome track. (Tell me what you think!)

Added unique Alternate Day track - Just so the original daytime track would be less frequent.
Added unique Hallowed track - Bird chirping and mostly silence. That's it really...

Lowered volume of all cave/indoor tones - Less painful to listen to for an extended period of time.

Changed Morning Rain track - Now with real water!
Changed Space Day track - Less background noises.
Changed Solar Eclipse track - Complete overhaul with a bunch of spooky sounds. Just in time for October, hehe.
Changed Town Day/Night tracks - I hated the old sounds. It was hard to listen to and I didn't want to step into an town again. This new tracks has more of a cityscape tone. Unfitting for smaller villages, but I'd say more relaxing to the ears.

Probably some other stuff I forgot I changed...



For anyone still reading, I will hold a little competition for the the smarter folks. For whoever that can tell me the soundscapes that I used for each individual audio file in this mod, as well as what game said sounds came from, I will buy them one Steam game of their choice! (Nothing over $60 please)

Update: 14 May, 2022 @ 10:39pm

I think I can be done now...

Reverted the Crimson track - I know, I know. I'm extremely indecisive.
Added a unique track for The Hallow - Lots of tweet tweet.
Added a unique track for Solar Eclipse - Sinister wind with thunder in the background.
Adjusted Underground Crimson track - I cringed the entire time doing this, I hate those sounds...
Adjusted Morning Rain track - More water less birds.
Adjusted Storm track - Now there is actual thunder. Not sure why I didn't do this before.
Adjusted Dungeon track - AAAAAAAAAAAAAA.
Increased monkey sounds for daytime Jungle track.

Update: 26 Apr, 2022 @ 3:46pm

Made some changes that I wanted to make for a while now.

Reverted Desert track to older version - Those crickets I removed? Yeah turns out those are more realistic…
Reverted Ocean track to older version - The constant seagulls got annoying.
Removed the howling sound from Crimson track - Somehow it bothered me a lot, I can't explain it.
Changed Temple track - Hopefully now it's a little less generic.
Changed Underground Jungle track - I wasn't happy with the previous version.
Slightly adjusted Hell track - Added more stuff at the end of the loop.
Slightly adjusted nightime Jungle track - Ribbit
Slightly adjusted Windy Day track - You can now hear tree leaves rustle in the wind.
Added new stuff to Jungle track - monke

Yeah that's about it.

Update: 17 Feb, 2022 @ 1:26pm

Here's to hoping this is the last bit of changes I need to do.

Added about a months worth of changes, can't remember what they were.

Update: 29 Dec, 2021 @ 4:59pm

Fixed small issues.
Changed Dungeon track.
Switched Morning Rain and Forest day.

Update: 29 Dec, 2021 @ 2:27pm

Adjusted some tracks.

Update: 29 Dec, 2021 @ 2:16pm

Changed Town Day/Night tracks (enjoy, Vinomino).
Tweaked underground track (less noisy, also rats). Kept alternate underground track the same.
Tweaked desert underground track (makes the antlions seem more threatening than they actually are).
Changed underground hallow track (doesn't reuse ice underground theme).
Changed wind ambiance.
Tweaked underground crimson track (more noisy).
Tweaked desert track (no more crickets).

Update: 16 Dec, 2021 @ 5:44pm

Mushroom theme is now Xen sounds.
Can I be done yet?

Update: 23 Nov, 2021 @ 10:37am

More volume changes.
Changed "Eerie" track - Ravenholm ambience.
Changed Town Night/Day tracks - no more windy sounds.
Changed Solar Eclipse track - still debating on if I should just remove this.
Changed Desert track - Dustbowl ambience.

Update: 14 Nov, 2021 @ 5:15pm

Adjusted volume of some audio files.
Changed Town Night, Dungeon and Snow tracks.