The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

No Hearts Left Behind
Showing 11-20 of 30 entries
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Update: 17 Apr, 2022 @ 2:44am

UPDATE 20
- better code
- new probabilities for half red hearts

Update: 19 Mar, 2022 @ 1:42pm

UPDATE 19:
- fix for half soul heart replacements

Update: 19 Mar, 2022 @ 1:26pm

UPDATE 18:
- all replacements are disabled while the keyboard button ENTER is pressed

Update: 28 Jan, 2022 @ 11:51pm

UPDATE 17:
- hearts now have 10% chance of being destroyed
- new replacements and probabilities

Update: 16 Jan, 2022 @ 6:12am

UPDATE 16:
- Mod config menu adapdation for the new mod name
- Replacements now work correctly with the active item "The Jar"

Update: 15 Jan, 2022 @ 8:30am

UPDATE 15
-new mod name & icon pic

Update: 13 Jan, 2022 @ 12:29am

UPDATE 14
- new replacements & probabilities

Update: 11 Jan, 2022 @ 8:06am

UPDATE 13
...just removed some test lines of code that I forgot to remove from update 12 before uploading it.

Update: 11 Jan, 2022 @ 8:01am

UPDATE 12
Fix:
- REPLACEMENTS ARE ACTIVATED ONLY IF THE PLAYER COLLIDES WITH A PICKUP!
(so now two pickup that collide each other cannot activate the replacements anymore);
- red hearts replacements at 0 heart container BUT with one or more empty bone hearts are now removed;
- replacements of red hearts for The Forgotten and The Soul are now enabled;
- replacements of red heart at 0 red heart CONTAINERS for Tainted Cain, The Keeper and Tainted Keeper are now disabled;
- replacements of red heart at MAX red heart containers for Tainted Cain, The Keeper and Tainted Keeper are now disabled.
Better code:
- variable "SpecialCharacterForAllHeartsIsPresent" added;
- a lot of calls to the function "removePickupAndPlayEffects" removed;
- variable "TheLostOrTaintedLostIsPresent" added;
- added a "return nil" at the end of each replacements;
- local variable "player" is now declared outside the main function;
- variable "randomNumb" is now declared only once.

Update: 10 Jan, 2022 @ 7:02am

UPDATE 11
- better code (function "removePickupAndPlayEffects" added)