Rivals of Aether

Rivals of Aether

Purrloin
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Update: 6 Jan, 2022 @ 3:33pm

v1.2 hotfix
+Fixed bug where nspecial could reposition other characters' article 1 if Meowth, Oshawot, and said article 1 are out
+Fixed Port Priority issue with Nspecial and Dspecial interaction

Update: 6 Jan, 2022 @ 3:10pm

Update: 6 Jan, 2022 @ 2:56pm

v1.2

Update: 6 Jan, 2022 @ 2:20pm

v1.1 Champion Update
-Despecial endlag increased by 16 frames
-Dspecial hitstun multiplier reduced from 1 (~40 frames) to .4 (~16), making it easier to punish purrlon for trying to follow up immediately
+Dspecial now reduces max fallspeed from 10 to 6 when in use to give you more time to think about your life decisions
+Dspecial now has a unique animation when used on an opponent with only 1 stock, causing it to fail, and when hitting Meowth and Oshawott
+Dspecial now snaps to either side of Meowth or Oshawot when landed, as it does with opponents
+Reduced nair endlag from 20 to 10
+bair (normal) base knockback increased from 5-6
-bair (payback) base knockback decreased from 8 to 7
-bair (payback) hitpause increased and given forced camera shake, making it more apparent when you hit it sucessfuly
+bair's payback detector is now out for 3 more frames and is slightly larger, making it more consistent when checking if the opponent is attacking to activate payback
-Increased hitpause on Uair, Fair, Dattack, and Uspecial's last hit
+Decreased hitpause on Dtilt, Fspecial, and Uspecial multi-hits
+Slightly increased the range of Fstrong
+Reduced Fstrong startup from 11 to 8

+Added Ranked Gold palette
+Added Champion Hoppyknitz palette for stealing the Indigo Platue Pokejam Tournament trophy with Purrloin
+Added a unique taunt and Dspecial animation to Champion Hoppyknitz palette
+Added shiny sparkles to Ranked gold and Champion Hoppyknitz palettes

Update: 4 Jan, 2022 @ 1:35pm

v1.0
+Nspecial is now jump cancelable on frame 7
+Dtilt is now jump cancelable on frame 4
+Meowth and Oshawot now push opponents away from them by 3 pixels per frame when touching them unless they are below either of them, effectively body blocking them if the opponent does not dash or jump through them
-Fixed bug where Oshawott could destroy articles and petrify Kragg
-Dspecial window 1 length increased by 2 frames
+Dspecial window 2 length decreased by 3 frames
-Dspecial window 4 length increased by 3 frames
-Dspecial active hitbox reduced from 15 to 12
+Dspecial active hitbox now comes out 2 frames earlier on window 2

+New palettes, with some suggestions from Zerks
>Zoroarc
>Blaze
>Absol
>Rouge
>Maractus
>Parker
>Trans Rights

+Remembered to add the "finished" tag

Update: 26 Nov, 2021 @ 4:54pm

v0.3

Update: 26 Nov, 2021 @ 12:02am

v0.2 (BETA)
+All VFX have been added
+Meowth and Oshawott now have a warp in animation
+lowered hitpause of most moves, namely multihits
+added second hitbox to fspecial. Has the same properties of the approaching one, just at a different time
-dair startup increased to 15 instead of 10
+increased startup of jab 5
-increased endlag of dtilt
-Utilt now puts you in pratfall/pratland if parried on the first portion
-Fstrong friction increased
-Uspecial now goes into pratfall on whiff after second usage
-Uspecial grab box radius decreased by 8
+added fake tears sound to parry
+added victory screen and music

Update: 24 Nov, 2021 @ 12:03pm

v0.1 (Beta)
-added pokemon gen 5 sounds to all moves
-taunt positioning and timing fixed
-jab 5 comes out faster
-fspecial range reduced by 1/4th when not used at the beginning of a stock
-fspecial landing lag increased to 16
-fspecial now as pratfall on whiff in the air
-can no longer fast fall with dair, it does that on it's own enough

Update: 22 Nov, 2021 @ 10:41am

v0.1