Serious Sam 4

Serious Sam 4

Deserted
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Update: 29 Nov, 2021 @ 11:12am

- Scrapjacks are now more aggressive like their SS3 counterparts.
- Removed a few unwanted replacement files.
- Blue Biomech can now be Sirian Bracelet'd.

Update: 29 Nov, 2021 @ 8:11am

- Added a Sirian Bracelet.
- Fixed a particle not batching.

Update: 28 Nov, 2021 @ 11:47am

Update 1 - The Re-Mastering.

What's new...

Balancing:
  • Increased the playable area. The Sandwhale lets you venture further now!
  • Restored multiple enemy behaviours! However, they haven't forgotten their new tricks. SS3 and SS4 collide together!
  • Scrapjack's firerate now matches that of SS3. Just don't rage them.
  • More pickables!... and NO SPOILERS!
  • And yes, you might meet different types of enemies... maybe.

New Features:
  • Brand spanking new intro! Plays only in solo mode.

Bug Fixes:
  • Improved the CO-OP logic. Game is 100% CO-OP playable.
  • The fight music now begins on wave start.

Performance:
  • General map/script optimizations. Will be more beneficial towards folks with CPU bottlenecks.

Visual:
  • General colour palette/lightmap improvements.
  • Lighting has been slightly updated.

Soundscape:
  • Enviromental Reverb SFX added!
  • An ambience track will now play during gameplay.
  • Enemies now have restored SS3 sound effects where applicable.

Misc:
  • Updated medal times and mission description.
  • Updated all thumbnails for the map in question.

Update: 25 Nov, 2021 @ 3:17pm

Update: 25 Nov, 2021 @ 2:59pm

- Final final hotfix. Fixed crumbs.

Update: 25 Nov, 2021 @ 1:18pm

- This is really, really, REALLY a final hotfix. Fixed debris not staying.

Update: 25 Nov, 2021 @ 11:53am

Update: 25 Nov, 2021 @ 11:15am

- I promise I really did add a big thumbnail to the map.
- Added new fancy intro animations to most enemies.
- Added more fancy text.
- Improved heat shimmer effect.

Update: 25 Nov, 2021 @ 11:14am

Update: 25 Nov, 2021 @ 10:40am

Also added in missing Big Thumbnail in-game.