People Playground

People Playground

Puppet Master
Showing 21-30 of 126 entries
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Update: 1 Apr, 2022 @ 4:41am

Fixed Chasecam Y axis starting position.
Attempt to make front/back flipping more dependable (still FUBAR)
Added func to have the puppet recover/stand up faster when off balance
Modified some melee logic. Added cutting & bleeding
Added following to sonic ground pound:
- Fixed issue where person would rotate downward as his mass increased
- Person now accelerates while racing towards ground
- modified the zooming to cover more of the action
- added a cloud particle effect upon impact
- NPC limbs now can be crushed, dismembered or broken depending on the force of the impact
Changed up item logic to check if weapon is lodged at other possible intervals than just fighting

Update: 1 Apr, 2022 @ 4:15am

Update: 29 Mar, 2022 @ 2:49pm

Update: 27 Mar, 2022 @ 6:04am

Update: 27 Mar, 2022 @ 5:40am

Update: 27 Mar, 2022 @ 5:36am

Update: 27 Mar, 2022 @ 5:24am

Added custom camera behaviour for chasecam replacement

Update: 23 Mar, 2022 @ 5:57am

Added ability to temporarily swap back to default game schematic by holding mouse down on an item for 1 second
+ bug fixes

Update: 23 Mar, 2022 @ 5:36am

Update: 14 Mar, 2022 @ 6:31am