Rivals of Aether

Rivals of Aether

Krabby
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Update: 4 Dec, 2021 @ 8:02pm

v1.4.10

general
+ dash speed without claws (7 --> 7.25)
+ wave friction without claws decreased
* bugfix regarding bubbles & certain alts
* added hat to tamatoa alt

nspecial (bubble)
+ can now jump cancel out of hitpause
+ waveshining should be easier
- cooldown (10 --> 11)

fspecial (water gun)
+ knockback scaling (.8 --> .85)

Update: 4 Dec, 2021 @ 10:48am

v1.4

general
* decreased wave friction
* decreased wave land time
* decreased doublejump height without claws
* fixed bugged alt name display on the character select screen
* fixed ranno bubble offsets
* hurtbox adjustments / bugfixes

nspecial (crabhammer)
* can now hold down during startup to fall slightly faster

nspecial (bubble)
+ earliest frame is now 4
* can now be B-reversed
* bugfix regarding wrong angle and angle flipper for shine

fspecial (vice grip)
+ startup (14 --> 13)
+ spike angle changed (255 --> 260)
+ can now fast fall out of successful grab endlag
* successful grab now gives less vertical boost
* successful grab now gives no horizontal boost
- cooldown after successful grab (12 --> 16)

fspecial (water gun)
+ increased water hitbox size
+ water hitbox damage (10 --> 13)
+ water knockback / final base knockback / scaling (7/5/.6 --> 7/6/0.9)
+ bubble-butt hitbox lifetime (13 --> 16)
* bubble-butt knockback / knockback scaling (6/.35 --> 7/.25)
* bubble-butt angle (70 --> 75)
+ can now be jump/shield canceled on hit only
+ cooldown (16 --> 10)
- horizontal speed decreased
- startup (9 --> 10)

dspecial
* bugfix -- now gives i frames correctly

nair
* angles - sour (361 --> 50) / sweet (361 --> 55)
- knockback scaling - sour (.35 --> .3) / sweet (.5 --> .4)

fair
+ startup with claws (14 --> 13)
+ landing lag with claws (10 --> 6)
+ increased hitbox size without claws
+ # of active frames without claws (3 --> 4)
+ endlag without claws (10 --> 8)
* knockback / knockback scaling
. . + with claws (7/.8 --> 8/.8)
. . - without claws (6/.5 --> 6/.3)
- damage with claws (11 --> 10)

bair
+ knockback / knockback scaling
. . * with claws (6/.5 --> 7/.85)
. . * without claws (6/.3 --> 6/.35)
+ angle (50 --> 40)
+ damage
. . * with claws (9 --> 11)
. . * without claws (7 --> 8)
- startup
. . * with claws (9 --> 12)
. . * without claws (6 --> 7)
* changed hit vfx / sfx
* hitpause / hitpause scaling
. . * with claws (6/.35 --> 7/.7)
. . * without claws (6/.25 --> 6/.3)

uair
+ increased hitbox size without claws
+ endlag without claws (10 --> 8)
+ # of active frames without claws (3 --> 4)
+ knockback scaling with claws (.3 --> .5)
* angle (75 --> 80)

dair
+ endlag (11 --> 10)
* angle (55 --> 80)
* does not give as much vertical boost on hit without claws

dattack
+ startup (6 --> 4)
+ endlag (15 --> 13)
+ travels slightly farther
* angle (361 --> 60)

jab
+ increased hitbox size
+ startup (5 --> 4)
+ no longer receives parry stun

ftilt
+ increased hitbox size
+ startup (9 --> 8)

utilt
+ startup (9 --> 7)

ustrong (with claws)
- sweetspot knockback / knockback scaling (11/1.3 --> 10/1.15)
- sourspot knockback scaling (1.2 --> 1)

dstrong
+ startup
. . * with claws - 1st hit (13 --> 11) / 2nd hit (9 --> 8)
. . * without claws - 1st hit (10 --> 9) / 2nd hit (8 --> 7)
+ knockback scaling without claws (.5 --> .7)

Update: 1 Dec, 2021 @ 2:16am

v1.3

nspecial (crabhammer)
+ when breaking claws, opponents should no longer be able to fall out of the move
+ claw explosion hitbox size increased
* whiff durability decrease no longer applied when getting parried
* changed hit effect for claws breaking

fspecial (water gun)
+ can now walljump cancel out of endlag
- can now only be used once per airtime (refreshed if hit or after walljump)
- delayed jump cancel window (frame 30 --> 35)
- bubble-butt hitbox size decreased

fspecial (vice grip)
- can now only be used once per airtime (refreshed if hit or after walljump)

dspecial / dtilt / ustrong
* changed hit effects

misc.
* fixed typo on tamatoa alt
* fixed amounts that claw durability decreases on getting parried

Update: 30 Nov, 2021 @ 6:25pm

v1.2

fspecial (water gun)
- delayed jump / airdodge cancel window (frame 16 --> 25)
- increased cooldown (15 --> 16)

dair
+ decreased startup (13 --> 8)

ustrong
* jump dust fx no longer spawns during charge

new compatilbilities
* pokemon stadium
* mt dedede stadium
* soulbound conflict
* steve death message
* hikaru fakie title
* rat all-out attack quote

misc.
* minor bugfix for dspecial
* added dash sound effect to mr. krabs alt (off by default, hold taunt during match start countdown to activate)
* moved some alts around

Update: 30 Nov, 2021 @ 6:10pm

Update: 30 Nov, 2021 @ 6:08pm

Update: 30 Nov, 2021 @ 2:35pm

v1.1 - day 1 buffs

GENERAL
+ increased vertical speed on walljump (8 --> 9)
+ increased airdodge speed (7.5 --> 8)
* added early access and tomatoa alts

NSPECIAL
* whiff durability decrease is no longer applied if you've hit a player

FSPECIAL (VICE GRIP)
+ decreased startup (18 --> 14)
+ decreased whiff endlag (28 --> 24)
+ decreased startup on successful grab (6 --> 5)
+ increased knockback / knockback scaling (6/.4 --> 7/.5)
+ added slight vertical drift during active frames
+ can be jump/airdodge canceled starting on frame 30

FSPECIAL (WATER GUN)
+ decreased startup (12 --> 9)
+ added slight vertical drift during active frames
+ can be jump/airdodge canceled starting on frame 16

USPECIAL
+ added bubble-butt hitbox -- active only when not holding down
+ decreased pratland time (24 --> 18)
+ increased upward momentum
+ increased horizontal drift

DSPECIAL
+ increased soft armor (10 --> 11)
+ successful counter gives you back your doublejump
+ successful counter allows all actions to cancel
+ can airdodge cancel out of endlag when in the air

NAIR
+ decreased startup (7 --> 5)
+ increased sour knockback scaling (0.25 --> 0.35)
+ increased sweet knockback scaling (0.45 --> 0.5)

FAIR
+ increased knockback / knockback scaling (6/.7 --> 7/.8)

JAB
+ decreased startup (6 --> 5)

FSTRONG
+ decreased startup
* with claws (18 --> 15)
* without claws (13 --> 12)
+ increased knockback / knockback scaling
* with claws (8/1.25 --> 9/1.25)
* without claws (6/.6 --> 7/.7)

USTRONG
+ increased sweet knockback / knockback scaling

  • with claws (9/1.2 --> 11/1.3)
  • without claws (7/.7 --> 8/.8)
+ increased sour knockback / final base knockback / knockback scaling
  • with claws (7/5/1 --> 9/7/1.15)
  • without claws (7/5/.5 --> 8/6/.7)
* changed sweet / sour angle (75/65 --> 80/70)
- can no longer fastfall on hit

DSTRONG
+ decreased startup for 1st hit
  • with claws (15 --> 13)
  • without claws (12 --> 10)
+ decreased startup for 2nd hit
  • with claws (12 --> 9)
  • without claws (10 --> 8)

Update: 30 Nov, 2021 @ 11:30am

v1.0.1 - Emergency patch

Fixed hurtboxes.

Update: 30 Nov, 2021 @ 4:30am

v1.0