Left 4 Dead 2

Left 4 Dead 2

Black Mesa: Undertow [v2.0]
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Update: 7 Dec, 2021 @ 6:20pm

Map 2:
- Fixed a few jump exploits
- Added kill trigger to the elevator
- Added a barricade and a catwalk in the crushing machine area
- Made wetfloor sign a physics object
- Prevent SI from unlocking Ichy pool's door (for real)
- Fixed infected stuck on top of the final elevator

Map 3:
- Object in the starting room are now destructible
- Added a new tank spawn event (dont press random button)
- Fixed player could get stuck in the cage
- Reduced zombie count in the final panic event

Map 4:
- Tweaked skybox and fog level
- Added new spawn room inside the warehouse
- Added some more weapon spawn and fixed a few one that often get stuck

Update: 5 Dec, 2021 @ 12:18pm

Map 2:
- Allow player to break Ichy pool's cage and moved tier 3 weapon inside the cage
- Prevent SI from reaching the elevator

Map 4:
- Fixed bot not getting on the boat in the finale

Update: 2 Dec, 2021 @ 2:33pm

Map 1:
- Added nav to big window/control room
- Added woodboard and boxes to toxic pool
- Removed toxic particle
- Fixed Rochelle and Ellis's line not playin in the intro

Map 2:
- Added new elevator model and fix it not going to the right level
- Prevent SI from spawning below the elevator (but they still spawn elsewhere near it)
- Reworked the pool's flood, easier to navigate
- Fixed locked door hint not showing
- Added some new flooded area
- Added missing water mat
- Added a brush that push bots into the 2nd elevator

Map 3:
- Attempt to fix floating items
- Added electric arc that lead to the fuse box
- Make the mainframe destroyed counter a countdown instead
- Removed insta-kill door
- Added hint for laser cannon

Map 4:
- Fixed some issue with nav mesh. This nav **** is ******* horrible to work with. If the bot try to go to the wrong escape vehicle just leave them to die.
- Added missing wall in the saferoom

Update: 30 Nov, 2021 @ 12:18pm