Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

V1.051.0 Improved Localisation (with Colors)
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Update: 6 May, 2022 @ 12:52pm

Very big update this time. I want to show more clearly what type of soldiers you will receive in the buy menu. The german side is far more complicated than the soviet side. Almost half of the unit descriptions in the game files are also not used in the game and you never know which rows belongs to which unit. Infantry names in this game is a very difficult topic. More work than expected... Nevermind, I changed:

• almost all gear descriptions (helmet, caps, gear, equipment, etc)
• all infantry unit names and to show their armament and equipment

You will see now which type of armament a soldier carries. If you read:

Rifle - all bolt-action rifles (see Mosin 1891/K98k)
Carbine - all short bolt-action carbines (see Mosin 1938)
Semi Rifle - all semi automatic rifles (see G41/G43/SVT-40)
Semi Carbine - all semi automatic carbines (see SKT-40)
Auto Rifle - all full automatic rifles (see FG42)
Machine Carbine - all short full automatic carbines (see MP44/STG44)
AT Rocket - One shoot rockets (see Panzerfaust 30/100)
AT Rocket Gunner - Multiple shoot rockets (see Bazooka)

Sturmartillerie and Panzerjäger tanks are using unfortunately the same Tank Infantry Units (grey uniform) and are not separated in the game. Also, some Sturmartillerie and Panzerjäger tanks are assigned with Panzertruppe Infantry (black uniform), which is also wrong. It's a little bit complicated. This requires more changes to the game that I will not do at the moment. I changed all infantry units to the following scheme:

• [Armed Service] Role/Type of Soldier (Armament) [Arm of Service or Divison]

for example:
• [WH] Infantry (Semi Rifle) (Sturmpioniere)
• [WL] Squadleader (Auto Rifle & AT Rocket) (Fallschirmjäger)
• [РККА] MG Asst.Gunner (SMG) (Assault Sapper)
• [VMF] Marine Senior Infantry (Semi Rifle) (Coastal Guard)

On the german side:
• WH = Wehrmacht Heer = German Army
• WL = Wehrmacht Luftwaffe = German Air Force
• WM = Wehrmacht Kriegsmarine = German Navy

On the soviet side:
• PKKA = Soviet Workers and Peasants = Soviet Red Army
• VMF = Soviet Maritime Fleet
• VDV = Soviet Airborne Forces
• VVS = Soviet Air Force

Update: 19 Apr, 2022 @ 12:06pm

Major overhaul with new Version V1.020 (April 2022)

• NEW: The correct caliber of any infantry gun/rifle is now displayed
• NEW: All vehicles/guns/rifles/cannons are now color coded
• NEW: Very improved ammo/magazine/caliber descriptions for both sides
• NEW: Better vehicle descriptions for both sides
• NEW: The kill log / event history is easier to read (who kills who - with what?)

Update: 15 Mar, 2022 @ 12:50pm

• Many changes for the new Update 22: V1.019
• Small changes on earlier modifications

Update: 26 Dec, 2021 @ 3:16am

• Small changes bug fix in dlg_mp.pot (mid/late)

Update: 26 Dec, 2021 @ 1:30am

• Changes for the new Update 19: V 1.017.1

Update: 21 Dec, 2021 @ 12:59pm

• Many corrections for the new Update 19: V 1.017.0
• New changes for the gear (ger/rus)

Update: 15 Dec, 2021 @ 11:53am

Big update. I think the changes gives more individualism for each side.

• Infantry squad names in the menu are now colored
• Removed numbers in the infantry menu (what did they mean?)
• Replaced "Squad" with "Gruppe" on german side (9-12 soldiers)
• Replaced "Team" with "Trupp" on german side (2-6 soldiers)
• Replaced "Engineers" with "Pioniers" on german side
• Moved early/mid/late behind the caliber for guns and vehicles
• Many upper and lower case corrections
• Many continuity changes
• Very small bugfixes

Update: 10 Dec, 2021 @ 2:19pm

• very small bugfix

Update: 10 Dec, 2021 @ 1:25pm

• updated early, mid, late vehicles
• renamed Pz.Kpfw.II Ausf.L (2cm) to Pz.Sp.Wg.II (2cm)

Update: 10 Dec, 2021 @ 10:48am

• new logo