Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

V1.051.0 Improved Localisation (with Colors)
126 Comments
AcidBase 25 Jun @ 11:53pm 
Is this/will this be expanded to Valour/compatible with Valour?
EtherealAvian 1 Jun @ 5:51am 
Okay :steamthumbsup:
Colditz  [author] 1 Jun @ 5:25am 
Its a small fix and will be in the next update
EtherealAvian 1 Jun @ 1:47am 
With the new update adding armor thickness values when hovering over an armoured vehicle, there is the bug caused by the mod to instead write: mp/scene/hint_armor_thickness

I'm not an expert, but I think it is caused by the colors being.. incompatible? I don't know if this can be fixed. Just saying.
Colditz  [author] 3 Feb @ 9:51am 
Ok I see what you mean. Improvment will be in next update.
Colditz  [author] 3 Feb @ 9:20am 
Thanks for the hint. I will take a look at the original files and compare them.
LandMarine47 1 Feb @ 9:33pm 
Think I found another minor bug. Both of the Jackson variants are classified as (Early) when I am guessing the M36B on the sherman hull is supposed to be (Late)
Colditz  [author] 24 Jan @ 10:46am 
Why? Found any important bugs or huge changes?
PzSniper 23 Jan @ 4:47pm 
UPDATE? thx
Colditz  [author] 17 Dec, 2024 @ 2:13pm 
Mod is updated to V1.048.0 Open Beta. If you find any bugs or missing text, let me know.
Colditz  [author] 3 Dec, 2024 @ 12:49pm 
Mod is updated to V1.047.2. If you find any bugs or missing text, let me know.
Colditz  [author] 3 Dec, 2024 @ 9:15am 
Found the new units you mentioned, will be fixed in the next mod update. Must be from the latest update.

82nd_pathfinder_con
101st_pathfinder_con
Colditz  [author] 3 Dec, 2024 @ 1:11am 
Thanks for the feedback. Conquest units are a little bit special, I take a look at this later.
LandMarine47 2 Dec, 2024 @ 11:15pm 
just a minor bug I noticed, some of the new Airborne Pathfinder units in US conquest have broken unit texts ending with ??? in the research menu. Love the mod!
Colditz  [author] 18 Oct, 2024 @ 2:33pm 
Fresh hotfix for today Airborne DLC release and patch number V1.047
Colditz  [author] 17 Oct, 2024 @ 1:17pm 
Mod is now updated to V1.046.0 and ready for the new Airborne DLC. If you find any bugs or issues, please write me.
Colditz  [author] 23 Sep, 2024 @ 1:54pm 
Well thanks for your feedback. I introduced the metric system with caliber length for all factions because it's easier to compare units between the factions for the normal user. The US used the imperial system only for a couple of guns, so. I would better add the imperial system to the gun desciption itself, like with the small guns (.45) (.30) (.50) etc.
Doppelgänger 22 Sep, 2024 @ 1:15pm 
Except where appropriate, of course. Howitzers, tank gun, mortars, etc.
Doppelgänger 22 Sep, 2024 @ 1:11pm 
Colditz, thank you for all the work you did in creating this mod! I only have one thing to ask/ critique: PLEASE remove the metric system from the American units and use the imperial system.
Red 20 Sep, 2024 @ 12:03pm 
Best mod for this game! Really enhances the immersion! It works well with MACE
Garry 3 Sep, 2024 @ 6:05pm 
Nice
Colditz  [author] 3 Sep, 2024 @ 11:36am 
Is fixed for next update :)
Colditz  [author] 3 Sep, 2024 @ 10:52am 
Thank you, I will take a look
Garry 2 Sep, 2024 @ 6:33am 
the localisation for "Liberation Maps" In the conquest selector menu is broken just fyi
Colditz  [author] 17 Aug, 2024 @ 2:58pm 
New update is out. Fixes are for all factions, mostly soviet, german and american infantry and squad units. You can see the changes in Conquest and Multiplayer/Skirmish.
Colditz  [author] 13 Aug, 2024 @ 2:58pm 
New update is out. Most fixes are for the american and german faction and the new 1944/1945 squads in conquest skirmish. Also some smaller updates for the other factions.
Colditz  [author] 2 Aug, 2024 @ 2:14pm 
New update is out. Most fixes are for the new german 1944/1945 squads in conquest skirmish.
Prowlinger 31 Jul, 2024 @ 8:29am 
(Sent you a PM with a screenshot showing what I was trying to explain) :summerghost:
Prowlinger 31 Jul, 2024 @ 8:17am 
I love this.. .one thing that would be nice also is when you go to buy a unit but don't have enough resources.... it still shows the icon but grayed out... It would be nice to show in red text, the cost... so you know how close you are if you wait a bit and then buy it... I hate having to guess the cost or wait until I have enough
Colditz  [author] 1 Jun, 2024 @ 1:51pm 
New update is out. Only minor improvements and bug fixes for V1.041.0.
Colditz  [author] 18 May, 2024 @ 1:05pm 
Update is out! Mostly hotfixes for Update V1.041.0
Colditz  [author] 13 May, 2024 @ 11:30pm 
Haha yes, he got lost. When you look at his shoulders you see the black rim around the shoulder mark, which assigns him to the Pioneers. Its a bug from the game. But I should rename him.
Neizbezhnost 13 May, 2024 @ 9:08pm 
Sorry, should mention- this is in conquest
Neizbezhnost 13 May, 2024 @ 9:00pm 
The last guy in the standard infantry gruppe, the MG assist, has the rank of oberpionier.

Did he get lost from his kompanie?
Colditz  [author] 13 May, 2024 @ 1:50pm 
Latest version is out. Most updates are for the latest patch V1.040.0. Almost all german infantry units (1171 units) for singleplayer and multiplayer got new ranks, I individually viewed every new uniform.

With the latest update, there are also more new ranks in the game for Heer, Luftwaffe, Kriegsmarine (Oberbootsmannsmaat, Oberfeldwebel, Unterfeldwebel, Hauptgefreiter, etc) which makes the german squads more diverse.

If you find any bugs or missing strings, please report them here.
Colditz  [author] 9 May, 2024 @ 4:58am 
With the latest update V1.040.0 the devs changed all german infantry. Because of that, the german ranks for multiplayer (826 units) and singleplayer (345 units) are not correct anymore. I try to fix this in time.
Colditz  [author] 20 Mar, 2024 @ 1:37pm 
Mod needs updates for V1.038 and V1.039 patches. I'm working on it, updates in the next few days. Please report bugs if you find any.
Colditz  [author] 28 Jan, 2024 @ 11:58am 
New update is out: some minor bugfixes for the american "US Armed Forces" breed and squad
Colditz  [author] 27 Jan, 2024 @ 10:45am 
New update is out the remove the two minor bugs in Finland mentioned by Neizbezhnost
Neizbezhnost 26 Jan, 2024 @ 7:44am 
I mention panzergrenadiers because the infantry squad that comes in the hanomag has two LMG teams. My understanding was squads organised in infantry divisions had a single MG team, and PzG had two.

In this case, maybe it could be-
"Gruppe (Schützen)"
"Gruppe (Schützen) [Motorised]"
"Gruppe (Panzergrenadiers) [Motorised]"

But like i said, just a suggestion. I bow to whatever is historically accurate!
Colditz  [author] 26 Jan, 2024 @ 2:46am 
Okay good, dynamic conquest has different squads than multiplayer. Easier to find.

About the Grenadiers and Panzergrenadiers - I can look into it, but it can be difficult because the term "Grenadier" is only used from Autumn 1942 onwards. Before that, it was "Schütze" or "Flieger" etc. I have to look at each squad / unit composition. Thanks for the input.

By the way, the terms WH WL WM is not my idea, it was used by the Wehrmacht in WW2.
Neizbezhnost 26 Jan, 2024 @ 2:24am 
Wehrmacht Luftwaffe, schön!

About the period, I don't know, this is just from dynamic conquest. I could send screenshots if it'd help.

I had a suggestion also, currently the German infantry section is just called "Gruppe" with no additional info, while the truck and halftrack infantry variant are both called "Gruppe [Motorised]". Would it not be better to call them:

"Gruppe (Grenadiers)" - for the Inf
"Gruppe (Grenadiers) [Motorised]" - for the Inf + opel
"Gruppe (Panzergrenadiers) [Motorised]" - Inf + 251

This way they all have a different names? Easier identification, and these squads are all different in their weapon composition so better to have different flavor of names to reflect that.
Colditz  [author] 26 Jan, 2024 @ 12:44am 
Thanks for the hint, I will look into it. There are ten thousands line of code, always possible to miss something. The finnish errors, are they in early, mid or late?

The Luftwaffe description is correct, because WL = Wehrmacht Luftwaffe. Same for Wehrmacht Heer which is WH and WM for Wehrmacht Marine.
Neizbezhnost 25 Jan, 2024 @ 2:40pm 
Brother, noticed a few errors if you weren't aware:
-The first man in the finnish cavalry squad (ratsuväki) lists him as having a [Rifle] but he actually has an SMG.
-One of the finnish "rifle squads" (the one that has the MG) lists it as having (7) men, but it actually has 9.
- the Luftwaffe infantry squad says [WL] instead of [LW]

Cheers for your work.
至尊哥 21 Jan, 2024 @ 2:06am 
I've been working on my own Localisation Mod for German Vehicles. I was wondering if I could get your opinion on it.
Colditz  [author] 20 Jan, 2024 @ 1:45pm 
New update is out, specially for the german faction. Updated breed, squad and squad doctrine descriptions.
Colditz  [author] 17 Jan, 2024 @ 2:25am 
The problem is the content update 5, I had to start almost from scratch in december, including all soldier and squad descriptions. I'm still working on the files.
至尊哥 17 Jan, 2024 @ 1:18am 
I don't understand why you called "Scouts" "Aufklaerer" but you didn't call "Rifle Squads" "Gewehr Gruppe". Also why did you shorten Aufklaerer as Aufkl. but didn't shorten other long squad names? The mod seems a bit incohesive but overall its a good idea.
Colditz  [author] 12 Jan, 2024 @ 12:58pm 
New Update is out. Most changes are for finnish Breed/Squad/Doctrine/Weapons descriptions. Unfortunately, the original finnish ranks textures for some new units from the developers are wrong since Content Update 5 which leads to some false ranks descriptions. I cant change that.
Colditz  [author] 4 Jan, 2024 @ 1:56pm 
New update is out for the american faction. Squad descriptions for Conquest and Multiplayer, also some Soldier bug fixes.