Barotrauma

Barotrauma

Barotrauma Die Hard
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Update: 22 Oct, 2024 @ 11:01am

Update: 22 Oct, 2024 @ 10:08am

Update: 20 Oct, 2024 @ 10:34am

62.
1. Removed use directional check, since the sonar will always be directional. Sometimes multiplayer mode sonar was onmi. Hope this can fix it.
2. Swapping vanilla sprite with code-draw line. So we can adjust the visual effect's width based on sonar width. Also deleting original full circule. We don't have omni sonar.
3. Updating bandit_heavy and bandit_elite from the latest update.
4. Turned down the fusedamage for junction box. from 35-165 to 10-50
5. Changing bandit weapon "57" to "Five-seven" for better readability.
6. Fixing lua bug using repair collision which was deleted in the source code.
7. Adding a force mission happen feature. To be implemented.

Update: 18 Oct, 2024 @ 3:30pm

Update: 18 Oct, 2024 @ 12:53pm

61.
1. Set heat generation from oxygengenerator from 500 to 25. This is a severe bug.
2. Refactored CharacterHealth.cs applydamage. Removed the universial drop item damage to hands. Now only blunt damage to arm can froce drop. Moving variables to be declared earilier.
3. Forcing the sonar to turn on if using autopilot mode except maintianing position.
4. Adding temperature to status monitor.
5. Tune down the sonar damage. It's killing everything. Now it only affects human.
6. Adding new icon and describtion for sonar damage. Changing the networking damage type.

Update: 17 Oct, 2024 @ 1:32pm

Update: 15 Oct, 2024 @ 12:29pm

Update: 14 Oct, 2024 @ 2:33pm

Update: 14 Oct, 2024 @ 12:15pm

Update: 14 Oct, 2024 @ 11:17am