Black Mesa

Black Mesa

IIopn's Shotgun v1 Animation (Fixed and Improved)
Showing 1-6 of 6 entries
Update: 6 May, 2022 @ 4:42am

Update: 6 May, 2022 @ 4:41am

Update: 6 May, 2022 @ 4:37am

Update: 3 May, 2022 @ 1:01pm

- Slightly optimized weapon's .vmt files;

- Re-rigged some arms/viewmodels once again.

Update: 29 Apr, 2022 @ 6:39am

Version 2.0 (Apr 29, 2022):

- Total mod rework;

- Added 2 more Shotgun variations: folded and unfolded stock Shotguns (watch screenshots). All credits for provided weapon assets (stock and proper worldmodels) goes to Dr. Gordon Freeman, Ph.D;

- Fixed miscentered sight on all shotguns (watch screenshots). All credits for fixing sight and additional weapon rigging goes to BendyBoi12;

- Fixed slightly deformed thumb finger on left arm on almost all multiplayer viewmodels on all shotguns (Security Guard, Scientist, Zombie Scientist, Zombie Guard and G-Man);

- Fixed incorrect shell position during all reload animations on all shotguns (watch screenshots);

- Slightly changed pumping sound's timing for all Shotguns (now all pumping sounds are better synchronized with its animation sequences).

Update: 12 Dec, 2021 @ 9:04am

Version 1.0 (Sep 26, 2021):

- Initial release.