Garry's Mod

Garry's Mod

rp_dyggo
Showing 1-5 of 5 entries
Update: 1 Apr, 2022 @ 10:08am

0.15

Hey, here's another update after a long time :/

- Added the cave behind the supermarket

- Added ramp up to the rest of the planned city (It's a little steep, might change)

- Added a ramp at the canal

- Changed the textures for the big building at the harbour, still placeholder, but better than plain ol' dev textues.


Sorry for the long wait, i've been working on different projects and haven't had much time with dyggo.
For now, dyggo might just become a side project. (Not dropped)

Thanks for viewing!

Update: 1 Apr, 2022 @ 10:06am

(Glitched entry)

Update: 20 Jan, 2022 @ 9:51am

0.14 UPDATE:

- Added next sector
- Long road
- Plasterwall building with small "alley"
- Big store (Зеленый_жук.zip, you called it! I was making on it when you commented lol)
- The big store has a breakable window and sliding door
- Planned entrance to next sector (inside the mountain)
- Parking lot

- Fixed NPCs being able to cross the water

- Fixed hl2ep2 texture on ocean-side-cliff

Sorry for the long wait, I was on vacation and i'm generally a slow worker :( but i'm happy I got the update out and i'm grateful for all the support!
Thanks for playing!

Update: 22 Dec, 2021 @ 2:00pm

0.12 UPDATE:

- Added another section with:

- Big yellow, enter-able warehouse
- Concrete Bridge
- """"Entrance"""" to underground section (not yet implemented)
- A big placeholder building (prettier than nothing at least)


- Improved Soundscapes

- Ai Nodes (thanks, Dawud Sandstorm)

- Crosswalks

- 2 secrets (one of which is by my bud)

- 1(2) buildings made by my bud, 匚OOKIE ᗷEᗩ「 in a collab we did

- I think I fixed the missing texture on the cliff side? Pretty sure it was an ep2 texture (Thanks, Jenoxen)


Thanks for all the support on my map!

Update: 14 Dec, 2021 @ 9:43am

Initial addon creation.