Space Engineers

Space Engineers

Industrial Freighter Transport with Hyperdrive, Deceleration Drive v0.4e
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Update: 25 Jun, 2023 @ 6:28am

Managed to locate my old saves and work through the Space Engineers Save Upgrade process from Beta to 1.2 - Lots of old vanilla stuff

Update: 17 Aug, 2014 @ 5:21am

- Shipping Containers - Added merge blocks at each end (LG don't work as well no more for some reason)
- Tug Ship - Added merge blocks and extended the arms.

Update: 9 Aug, 2014 @ 6:30pm

- Shipping Containers = Alternate Colours
- Shipping Containers = Filled with specific resources and labelled up accordingly (like independence war 2 Edge of Chaos)
- Shipping Containers = Have some Empty ones to fill
- World = Clean-up of some build items
- World = Removed the Larger station for the time being while I'm focusing on the core of my idea (See Description)
- World = I did like the idea of a space dock but knew I could do better so, deleted the old one and started again - this new one is 60% there with the look and functions (you can spread the arms for bigger ships)
- Space Dock = Added Functionality and Labels

Update: 8 Aug, 2014 @ 2:09pm

- Adv Freighter = Had to Add Ballast when in hyperdrive with Shipping containers.
- Adv Freighter = Extensive testing to make sure things work as they should - especially with shipping containers
- Adv Freighter = Exterior changes
- Adv Freighter = Interior changes
- Adv Freighter = Lighting
- Adv Freighter = New Systems naming and Grouping, also some new additions
- Adv Freighter = Mk3 hyperdrive integrated and corrected some problems with the deceleration drives.
- Shipping Containers = Completely Redone the shipping container
- Shipping Containers = Added indicator lights to show if container is full or empty
- Shipping Containers = Heavily worked on for that shipping container style
- Shipping Containers = Added sensory information like what’s in the containers, hud visible information (can just turn them on). Only at a specific distance of 50/100m

Update: 6 Aug, 2014 @ 3:18pm

- Adv Freighter = Added an upgraded hyper drive, top speed in a couple of milliseconds.
- Adv Freighter = Added a Deceleration drive to slowdown from hyper drive.
- Adv Freighter = Tested the cargo containers while using the hyper drive and deceleration drives (very funny) but had to stick with Landing Magnets instead of merge blocks.
- Adv Freighter = The cargo Magnets are on extending pistons and also a ship magnet in each bay to confirm the locking and hold cargo in place. (To be above a cargo container and connect the container to pull into position.)
- Adv Freighter = Some minor interior design and lighting
- Adv Freighter = Of course ship wide systems worth having control over labelled up and grouped accordingly for hud management.
- Adv Freighter = The exterior has changed again slightly to accommodate the new features. Again keeping it industrial looking.

Update: 3 Aug, 2014 @ 2:07pm

- Adv Freighter = Fuel Hoses that extend (collectors and connectors)
- Adv Freighter = Some interior enhancements
- Adv Freighter = Cargo bay Hoses that extend
- Adv Freighter = Ship wide features labeled and grouped - only the important stuff shows on the hud.

Update: 3 Aug, 2014 @ 9:41am

V0.4b
- The Freighters now have hyper drives. Make sure it’s off before you power on.
- A more advanced freighters been created to cope with the hyper drive addition.
- Adv Freighter = Bigger, better engines.
- Adv Freighter = Has engine glow
- Adv Freighter = individual on/off for each group of engines.
- Adv Freighter = Added batteries

Update: 3 Aug, 2014 @ 9:29am

- Added a space dock for ship building.

Update: 8 Jun, 2014 @ 3:32am

- Lighting added to the Tug, Painted. Added some half built blocks for styling.
- Station framework built and hanger bay.
- Docking clamps on station painted so that it looks like rust and interior styling modified to be more industrial
- Tested with the size of the freighter and Tug.
- Painted Hanger bay and added observation (mass effect style area) to the top of the station.

Update: 8 Jun, 2014 @ 3:28am

- Tug ship built. (took a while to get the size and engine setup right so that it will be able to move a full cargo container easily)
- Tweaked engines on freighter slightly for a more industrial look and consistency with the tug.