Slay the Spire

Slay the Spire

Corrupt the Spire
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Update: 11 Sep, 2024 @ 1:03pm

Version 1.4.4

  • Prevent a case where Pandemonium Archfiend's Price of Knowledge debuff could lock you out of drawing cards next turn if other mods changed the timing of effects
  • Fix Gohei not triggering on taking exactly 10 damage
  • Fix display of how many special additional bosses the player will face when there will be more than one
  • Fix crash with Downfall's NeowInvinciblePower caused by it using the same ID as the base game's Invincible

Update: 17 Jan, 2024 @ 4:15am

Version 1.4.3

  • Fix a few potential incompatibilities

Update: 12 Dec, 2023 @ 3:49pm

Version 1.4.2

  • Add a config option to reduce the effect of Corrupted Form
  • Fix crash when trying to generate a corrupted card reward with more cards than the number of distinct corrupted cards
  • Fix crash when getting special act bosses

Update: 11 Jun, 2023 @ 12:34am

Version 1.4.1

  • Fix crash with corrupted card option at corrupted campfires

Update: 9 Jun, 2023 @ 5:34pm

Version 1.4.0:
New content

  • Add four new corrupted cards (two attacks and two skills)
  • Add three new enemies that can be fought in corrupted rooms, one each for acts 1-3, occasionally replacing a hard pool normal fight
  • Add a new event found in act 1 and 2 that lets you face a special new act 2 boss, either in place of or in addition to the normal act 2 boss
  • Add a new event found in act 1 that lets you fight a mix of corrupted enemies for extra rewards
  • Add a class-specific corrupted card for the Packmaster character mod
Balance and card adjustments
  • Change corrupted cards that have the player gain corruption (other than Corrupted Form) to only gain corruption after the first 1-5 corrupting cards played (dependent on corruption level)
  • Increase Blaze from Beyond damage by 1
  • Increase Divine Strike upgrade damage by 1
  • Increase Fragmentize fragment limit by 2
  • Increase Shadow and Flame damage by 1
  • Reduce Lord of Nightmare cost to 1 and change upgrade to increase block by 2
  • Increase Unearth scry by 1
  • Increase Void Armor block by 1
  • Reduce Chthonic Blessing number of fights needed for relics by 1
  • Reduce Obsidian Shovel campfire option corruption cost by 2
  • Make the Boons from Celestial Aegis upgradable during combat
  • Make the Wheel event occur at reduced frequency
  • Prevent corruption giving Book of Stabbing Ritual
Bug fixes and miscellaneous
  • Show when cards from corrupted events will be upgraded (e.g. due to egg relics)
  • Add handling for Packmaster boss relics to the Golden Vision event
  • Fix several cases where RNG could be unstable on save/reload
  • Fix odd RNG behavior sometimes causing successive corrupted shops to have the same cards
  • Fix Service Shop not accounting for discounts like Membership Card and Courier
  • Fix Dark Lore exhausting when it wasn't supposed to
  • Fix Ruina's ego cards overlapping with service shop options and handle ego cards for all the corrupted shop outcomes that override which cards are available
  • Fix Muzzle blight preventing monsters from gaining max HP
  • Fix the run history screen somtimes showing random upgrade rewards on the wrong floor
  • Fix Unnatural Order turning Abysstouched applied to the player into Poison with specific enemies from the Abyss act
  • Fix a crash with the rares-only shop corruption for characters that don't have enough rares of each card type

Update: 18 Apr, 2023 @ 6:34pm

Version 1.3.3

  • Fix crash caused by version 5.52.0 of BaseMod

Update: 27 Sep, 2022 @ 6:17am

Version 1.3.2:

  • Make Mask of Nightmares avoid triggering in-combat healing effects

Update: 17 Sep, 2022 @ 2:50pm

Version 1.3.1:

  • Fix compatibility with most recent version of Event Filter

Update: 16 Sep, 2022 @ 6:03am

Version 1.3.0:
New content

  • Add a new type of enemy that can be added to fights in corrupted rooms (and replace the Gremlin/Slime fight corruptions with the new enemy)
  • Add a new event that lets you trade a boss relic for a special energy relic
  • Add a new event that lets you preview the next boss relics and change them
  • Add a new relic that gives benefits based on deck size
  • Add a new relic that gives strength and block when affected by certain debuffs
  • Add a second option to the Wheel event that gives a new card
  • Add a class-specific corrupted card for the Shaman character mod
UI and compatibility
  • Add Relic Stats integration
  • Add support for filtering Corrupt the Spire events using the Event Filter mod
  • Add run history logging and display for the specific corruption applied to each corrupted room
  • Add run history logging and display for random upgrade rewards and shop services (transform, upgrade, etc.)
  • Update the tooltip for hovering over a poisoned enemy when the player has Unnatural Order in play
Balance and card adjustments
  • Reduce Eldritch Fire damage by 1
  • Reduce Death Touch abysstouched by 1
  • Reduce Nudge scry by 1
  • Reduce Transcendent Pet abysstouched by 1
  • Reduce damage of the buff Celestial Aegis gives you slightly
  • Change Flame Manifest's first move to split the burns between the draw pile and the discard pile
  • Make the service shop corruption only appear once per run
  • Make taking a card from the Forbidden Library event optional
Bug fixes and miscellaneous
  • Apply the same Invincible increase that the Heart gets to the true final boss fight of Ruina act 5
  • Change Harbinger's power gain to be delayed if it is triggered during its turn, to avoid its damage changing from what the intent showed during the player's turn
  • Fix Unnatural Order changing Abysstouched applied to the player into Poison
  • Fix saving and reloading after defeating the Treasure Wardens changing the room to a different one
  • Fix Doom Sight applying one more stack of weak than it was supposed to
  • Fix crash with Oozing Heart and the Wasp Nest relic from Replay the Spire
  • Fix crash when modded effects cause Fragmentize to target the player
  • Fix Flame Manifest and Delirium Manifest being incorrectly marked as elites
  • Fix run history logging for the second option of the Worlds Upon Worlds event
  • Fix run history listing events as ignored for options that give card rewards through a card reward screen without a cost of gold/HP/max HP/etc.
  • Minor text fixes

Update: 19 Jun, 2022 @ 5:20am

Version 1.2.2:

  • Fix crash when the only corrupted relics left can't spawn