Slay the Spire

Slay the Spire

Corrupt the Spire
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Update: 1 Feb, 2022 @ 11:55am

Version 1.1.1:

  • Fix character select screen checkbox being misplaced on larger screen resolutions

Update: 1 Feb, 2022 @ 9:39am

Version 1.1.0:
New content

  • Add a new elite fight, mutually exclusive with fighting the Harbinger elite and appearing in the same place as it with equal probability
  • Add two new types of enemies that can be added to fights in corrupted rooms (and replace the Louse fight corruption with one of the new enemies)
  • Add five corrupted potions that appear in a few corrupted rooms (but not as rewards from fights)
  • Add three new corrupted relics, including one that gives you corrupted potions, one that gives you strength, and one that gives you a bit of extra defense
Balance and card adjustments
  • Adjust a few special cases of fight corruptions to avoid extreme scenarios (no more Byrds with 2 Strength that attack you for 54 on turn 1)
  • Slightly reduce the rewards for the two events that cause you to face an extra act 3 boss
  • Add Exhaustive 3 to Nudge and change the upgrade to be a random card in your hand
  • Reduce Eldritch Fire damage slightly
  • Reduce Divine Strike damage substantially
  • Simplify Maniacal Rage to just give the larger of the two values, without the extra click
  • Prevent Mask of Nightmares from spawning in the endgame
UI
  • Add a checkbox to the character select (and custom run) screen that lets you toggle Corrupt the Spire
  • Make it so cards and relics added by Corrupt the Spire show up in the compendium whether or not you've found them in a run yet
  • Separate corrupted relics from event relics in the compendium
  • Show when Fire Ritual was chosen at campfires in run history
Bug fixes and miscellaneous
  • Change powers from fight corruptions to apply before other start of battle powers (meaning that Artifact from fight corruptions will block start of battle debuffs)
  • Change Rusted Orichalcum to apply Constricted after you get Artifact from relics like Clockwork Souvenir
  • Have class-specific corrupted cards appear when the player has Prismatic Shard, the Diverse run modifier, or the run modifiers that enable specific colors of cards
  • Fix Master of Time and Space not switching to use its attack and buff move after both of its allies are dead (this was making the fight easier than intended; to keep this fix from making the fight too difficult, the base damage of the attack and buff move has been reduced)
  • Fix Bottled Prism sometimes showing a blank image in the relic bar
  • Fix compatbility issues with Spicy Shops
  • Reduce the size of Master of Time and Space
  • Add keyword tooltips to more relics
  • Minor text and compatibility fixes

Update: 19 Jan, 2022 @ 12:43pm

Version 1.0.6:

  • Fix issues when encountering shops in rooms that aren't normal shop rooms (fixes crashes reported with Battle Towers and Campfire Mod)

Update: 11 Jan, 2022 @ 9:12am

Version 1.0.5:

  • Fix Frail from Shadow and Flame not decreasing

Update: 7 Jan, 2022 @ 1:16pm

Version 1.0.4:

  • Prevent a crash with the vault room shop relic treasure chest

Update: 30 Dec, 2021 @ 5:36am

Version 1.0.3:

  • Minor mod compatibility fixes
  • Minor text fixes

Update: 22 Dec, 2021 @ 3:29pm

Version 1.0.2:

  • Prevent infinite draw and discard caused by having an empty hand with Unceasing Top and the Price of Knowledge debuff

Update: 22 Dec, 2021 @ 7:13am

Version 1.0.1:

  • Fix incompatibility with endless mode, custom act 4s that don't use the same map layout as the normal act 4, and custom acts with act numbers above 4
  • Fix crash with random upgrade reward when all cards are already upgraded
  • Add act 4 HP to Corruption Manifest's bestiary entry
  • Add logic to prevent specific fights from adding minions through fight corruptions when it can mess up the mechanics of the fight

Update: 21 Dec, 2021 @ 6:12am

Version 1.0.0