Project Zomboid

Project Zomboid

[B41] Valhalla Community [Obsolete, read description]
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Update: 5 Jun, 2022 @ 5:42am

ValhallaAegis:
- reorganized sandbox options
- added sandbox option to explicitly allow/forbid container pickup in the world
- added sandbox option to allow/forbid towing of claimed vehicles
- fixed rare error when self.usedHood was not set on accessing mechanics overlay
- some code restructuring around "is action xyz allowed"
- updated korean translation

Update: 14 May, 2022 @ 9:42am

ValhallaAegis:
- added Korean translation

ValhallaRecipeDistro:
- submod fully removed

Update: 13 Apr, 2022 @ 7:19am

ValhallaAegis:
- removed sandbox option "check safehouse owners" for container protection (not needed anymore)

ValhallaRecipeDistro:
- all contents removed

Update: 26 Mar, 2022 @ 10:03am

ValhallaAegis:
- added sandbox option to prevent window smashing on claimed vehicles
- added admin tool to manually set / override a vehicle owner
- removed debug logging in Zomboid/Lua/vehicle_data and Zomboid/Lua/vehicle_location - you can safely remove these two folders from your server
- removed "EXPERIMENTAL" hint for cell based vehicle management

Update: 13 Mar, 2022 @ 7:23am

ValhallaAegis:
- replaced kick command with game quit, because somehow the game polices kicking commands even when somebody wants to kick themselves
- redesigned admin vehicle permissions management to be based off vehicles in current cell, not online players
- added "allow all" and "forbid all" to admin vehicle permissions management to handle twinks being permitted in the main char's vehicle more easily
- allow user side forced release of a vehicle claim if a user has not been logged online (by aegis mod) for a configured time (6 real life days by default)
- added sandbox option for windows servers to prevent file name based crashes when saving user files with special chars (thank you for the report, Hanney!)
- streamlined some events so they are not as much of a performance drag

ValhallaRecipeDistro:
- prevent ecto-1 items from spawning as well

Update: 5 Mar, 2022 @ 9:06am

ValhallaAegis
- fixed the vehicle admin menu only being available when cell wide management was turned on
- hopefully fixed kicking on trap placement (edit: no, sadly, because the game now polices players kicking themselves)
- sorted player names in admin vehicle management menu
- tinkered around with the "remove vehicle from player list" function. could be more reliable now
- if you're standing next to one of your vehicles you'll see ">>" in front of the vehicle name in the manage menu

Update: 2 Mar, 2022 @ 10:14am

ValhallaAegis
- fixed trap placement narc
- added cell wide vehicle management for admins
- some code cleanup and a few improvements
- changed player online reporting method / target folder
- moved vehicle admin tools from manage menu to normal admin tools context menu
- added vehicle moddata reset option for admins (refer to tooltip)
- added cell wide vehicle claim release for users

Update: 26 Feb, 2022 @ 9:24am

ValhallaAegis
- new module "Narc" for logging things. will possibly be expanded in the future.
- added option to tell the whole server and log a message when and where traps are placed by whom
- added option to log picking up movables, with time, name and coords, to punish people who grief loot spawn points
- added option to automatically kick players who place traps
- added admin tool to find movable pickup actions on the square you're standing on and show them in the chat log
- replaced player giving feedback via "say" with a "halo note"
- custom safehouse option will now be red instead of gone when it is not possible at the current coords
- custom safehouse option will be disabled if you're using a version higher than 41.65
- added admin tool to manage access to vehicles within the claims system
- added option to allow reclaiming of vehicles
- added experimental option to allow users (not admins yet) management of vehicle permissions in their reality bubble. admin side will be improved upon at a later time
- player logins should now be logged in preparation for a later feature

ValhallaRecipeDistro [DO NOT SUBSCRIBE!]
- prevent upcoming ECTO-1 vehicle spawn

Update: 19 Feb, 2022 @ 10:02am

ValhallaRecipeDistro [DO NOT SUBSCRIBE!]
- new submod for recipes and distro changes
- migrated ATM recipes here
- added new ATM recipes, rebalanced existing ones
- prevent m12warthog from spawning
- remove compass from Advanced G.E.A.R. (fixes problems when removing AquaTsar mod)
- added multiple KI5 related items to container distributions

ValhallaAdjustments
- removed Scrap Armor context menu entries because nobody was really using it and it confused people
- removed recipes for ATM

ValhallaAegis
- added event toolkit (disabled by default: sandbox!) to allow observer rank and above to moderate events
- added manual safehouse area function to enable declaring custom safehouse zones as admin before 41.66 comes out. removes existing player claim on set. use with caution

Update: 12 Feb, 2022 @ 7:11am

- improved ATM recipes, cost balancing, removed irrelevant stuff and added new items
- small code cleanup