Project Zomboid

Project Zomboid

[B41] Valhalla Community [Obsolete, read description]
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Update: 5 Mar, 2023 @ 7:43am

ValhallaAegis:
- increased maximum of the sandbox variable for vehicle count from 10 to 255 because for whatever reason people kept asking me about it

Update: 26 Jan, 2023 @ 2:52am

ValhallaAegis:
- fixed an issue where "last known location" data was sometimes not updated when leaving a vehicle
- made setting vehicle moddata, including "owner online time was x ago" more aggressive on the server side
- removed sandbox option for vehicle update interval because clearly people did not understand what it means

if the "owner online time" issues continue and i continue to receive daily "friend" requests for 24h hands-on support for a mod that was made in my spare time, as a hobby, i will remove the feature.

Update: 26 Dec, 2022 @ 9:57am

ValhallaAegis:
- updated korean translation provided by SeaMustard
- added additional owner check before modifying access rights

Update: 22 Oct, 2022 @ 10:29am

ValhallaAegis:
- item transfer protection (including, if enabled, trunks) now polices special actions like "take generator" or "take corpse", as long as it is via the ISEquipHeavyItem action. could hit some things where it does not make sense too.
- if my PA mod is detected some vehicle claims related context menus will try to use rp names, if you are using the rp parts of the mod. this is not fully consistent and will only be possible with online users, so it needs to be enabled in the sandbox options first.

Update: 6 Oct, 2022 @ 9:30am

ValhallaAegis:
- re-implemented the performance optimizations for "last online" and vehicle id storage, as well as vehicle location update
- changed the position update function so it only considers sending an update if the vehicle has been moved from the last known location
- removed polling of vehicle GPS locations. the coordinates in the "manage vehicle" menu will still be updated on vehicle enter and exit, as well as common tasks with vehicles, just not as often as before.
- added new sandbox option for maximum vehicle data refresh interval. vehicle data updates for locations and the time the user was last seen online can be throttled with this. the default 5 minutes is reasonable as the performance of the whole process has been optimized.
- possibly fixed a lot of "receiveObjectModData: index=-1 is invalid" errors
- added sandbox option to log debug info for vehicle moddata. do not enable this unless i tell you to or you have a serious issue with the mod.

Update: 10 Sep, 2022 @ 9:35am

ValhallaAegis:
- reverted new changes because they shit the bed in 76 UNSTABLE

Update: 10 Sep, 2022 @ 8:23am

ValhallaAegis:
- currently testing an alternative method of adding sql id and updating "last online" times for vehicles, which should result in better performance overall and less polling on client side

Update: 21 Aug, 2022 @ 10:38am

ValhallaAegis:
- the "last seen online" text is not shown anymore when user side force unclaim is disabled

Update: 17 Aug, 2022 @ 9:33am

ValhallaAegis:
- bundled calls to updateVehicleOwnerOnlineTime to be processed as batch instead of individual calls
- added sandbox option to disable forced unclaim after n days
- increased polling time between storing "last online" timestamps on vehicles

Update: 14 Aug, 2022 @ 12:42pm

ValhallaAegis:
- increased maximum sandbox value for vehicle force unclaim from 30 to 365 (as per the Valhalla Community's request)