RimWorld

RimWorld

[RH2] Faction: Task Force 141
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Update: 5 Apr @ 7:56pm

[Auto-generated text]: Update on 4/6/2025 3:56:03 AM.

RH2 Factions - The Nerfening of 2025


Task Force 141:
- Item quality for the faction has been nerfed
- Item materials reduced to cloth, synthread is now rare if not non-existent for most of their pawns
- Some stats for NPC pawns nerfed
- Trader stock quantity and exotic items nerfed
- Enlistment benefits reduced significantly

Rangers
- Item quality for the faction has been nerfed
- Some stats for NPC pawns nerfed
- Trader stock quantity and exotic items nerfed
- Enlistment benefits reduced significantly
- x4 Muffaberg Root Beer crafting added

Bounty Hunters
- Item quality for the faction has been nerfed
- Some stats for NPC pawns nerfed
- Trader stock quantity and exotic items nerfed
- Enlistment benefits reduced significantly

Utilitarian
- Item quality for the faction has been nerfed
- Some stats for NPC pawns nerfed
- Trader stock quantity and exotic items nerfed
- Enlistment benefits reduced significantly

Gruppa Krovi
- Item quality for the faction has been nerfed
- Item materials reduced to cloth, synthread is now rare if not non-existent for most of their pawns
- Some stats for NPC pawns nerfed
- Trader stock quantity and exotic items nerfed
- Enlistment benefits reduced significantly
- AK-12 texture fix

Militaires Sans Frontieres
- Item quality for the faction has been nerfed
- Item materials reduced to cloth, synthread is now rare except for their super elite pawns
- Some stats for NPC pawns nerfed
- Trader stock quantity and exotic items nerfed
- Enlistment benefits reduced significantly

Other notes:
- Item quality used by factions nerfed across the board, no more excellent quality. Max is superior, minimum is normal
- Resource type for all faction apparel has been nerfed as well, no more hyperweave for non-spacer tech factions. Industrials now have Devilstrand as their best textile, and cloth and steel as the standard
- Nerfed caravan stocks, all items are significantly more scarce
- Faction textile and armor type used i.e. Hyperweave and Plasteel are nerfed out of orbit depending on faction techlevel, so industrial factions will use cloth and steel from now on
- Enlistment rewards have longer delay on issued equipment
- Enlistment salary is significantly lower, now with 30 days countdown for all
- Bulk x4 crafting recipe for soda/soft drinks
- Fixed graphic bug where pawns would drink with multiple soda drinks at a time

Update: 13 Apr, 2024 @ 4:40pm

[Auto-generated text]: Update on 4/14/2024 12:39:53 AM.

- Ideology precepts and memes refined when Ideology DLC is enabled for this faction

Update: 13 Apr, 2024 @ 2:43pm

[Auto-generated text]: Update on 4/13/2024 10:43:31 PM.

- Individualism meme is forced to generate when Ideology DLC is enabled for this faction

Update: 12 Apr, 2024 @ 10:10pm

[Auto-generated text]: Update on 4/13/2024 6:10:43 AM.

- Fixed 141 MREs still being labelled ranger rations on recipe def

Update: 7 Apr, 2024 @ 11:16am

[Auto-generated text]: Update on 4/7/2024 7:16:19 PM.

- Culture improvements with ideology enabled

Update: 6 Apr, 2024 @ 9:30pm

[Auto-generated text]: Update on 4/7/2024 5:29:59 AM.

- Balaclava now renders under other fullhead helmets

Update: 6 Apr, 2024 @ 6:11pm

[Auto-generated text]: Update on 4/7/2024 2:11:40 AM.

- Hiring pawns cooldown implemented

Update: 3 Apr, 2024 @ 9:37pm

[Auto-generated text]: Update on 4/4/2024 5:37:21 AM.

- Reinforcements

Update: 3 Apr, 2024 @ 8:29pm

[Auto-generated text]: Update on 4/4/2024 4:29:28 AM.

- Faction leader name fix with ideology on
- No longer hostile to the empire

Update: 2 Apr, 2024 @ 3:18pm

[Auto-generated text]: Update on 4/2/2024 11:18:53 PM.

- Masks fix (no longer showing hair and beards when worn)
- 141 backstories are no longer restricted by the modextensions. They can finally reach their true potential in stats.