Tabletop Simulator

Tabletop Simulator

Advanced Counter Mark II
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Update: 8 Jan, 2022 @ 7:33am

removed setting resourcelight and made it function automatically when save has been changed.
new show autocalc on hover setting.
dedicated +- object.

Update: 7 Jan, 2022 @ 5:06am

fix for bug causing even same versions of counters count as diffrent (settings being diffrent).
fix for linkked negative.

Update: 3 Jan, 2022 @ 12:32pm

Supports_getTotalValue setVar variable to allow this counter try connect in autocalc unknown ones.
Flash selected autocalc items in order
+lot of other small changes

time example

WHEN I TESTED THIS IT DIDN'T WORK THIS WAY, BEFORE UPLOADING, WHO IS FUCKER HERE WHO BREAKS THIS CODE.

WHAT A FUCK, I JUST RELAUNCHED TTS AND SUDDENLY IT WORKS AS IT SHOULD.

LOL, I DIDN*T TEST IT THE SAME WAY.

-linkked negative broken. (very simple to fix)
hint1 retrive


hint2 getTotalValue


hint3 near end (of whole function)


hint4 after else


hint4 delete line


hint5 sorry no more spoilers

Update: 3 Jan, 2022 @ 8:11am

fixed error showing saying version not same, when was actually still "Advanced Counter Mark II".
fixed totally broken negative display
there was lot of calculation errors too after fixing negative value thing, fixed now.

autocalc
1.-select smallest number counter (if u want whole number)
2.-select operator (object with name of operator if name is not operator then description is checked)
3.-repeat from 1. until you are content
4.-select smallest number counter (if u want whole number)
5.-select counter "Advanced Counter Mark II" to display value
6. right click
7. select "make autocalc"

Update: 3 Jan, 2022 @ 4:55am

fixed linkked status beign broken when all of linkked counters were lifted.
don't allow multiple callings of resting checking (doesn't show much up outside code).
should not fail anymore when linkking to standard counters.
dropping non-counter objects from list when linkking, except last one.
way to accept custom counters to be linkked (that aren't technically counters) (see onLoad() or extendc()->typetest).
way to test if is supposed to be my "Advanced Counter Mark II", does not work with older version testing this.
usable through script as calculator (Global-> call("wrapCalcOperation",{par1,par2,par3,par4,par5})
fixed invercoin keepping inverting negative status

Update: 2 Jan, 2022 @ 5:50pm

lot of zero control settings

Update: 2 Jan, 2022 @ 4:59am

three new settings in code
-invert coin value (default false)
-autoconnecting on drop (default true)
-connect distance control (default 0.6)

Update: 2 Jan, 2022 @ 1:36am

linkked state now saves
fixed bug that caused error message after adding only negative display (coin)
fixed bug not correctly decrement when using negative display (coin) and decrementing over 999
added support for octals 010 == 8 and hex 0xf == 15

again mystery... there is update missing that i surely did before this

Update: 1 Jan, 2022 @ 12:41pm

again mystery... there is update missing that i surely did after this

fixed code crash when deleting linked counter.

Update: 1 Jan, 2022 @ 12:30pm

Show (non hard) error when linked counters are removed before use.
Clear context menu item to clear all linked counters.