Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

[Alpha Version 0.8] Chibi Start Date
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Update: 15 Oct, 2022 @ 9:42am

0.80:


Map:

Everyone on the map is playable

Factions:

Zhang Meng (Jurisdiction)

Extra Family Estate

Han Xuan (Jurisdiction)

Extra Commerce

Jin Xuan (Jurisdiction)

Disable Nanman Jungles for his Faction.

Liu Du (Jurisdiction)

Extra Peasantry

Pan Lin [Shanyue Rebels] (Rebellion)

More research known on the map.

Chen Lan [Rebellion]

Xu He (YTs):

Removed Will of the Heavens given Rebellion.
Removed Instill Heroism, given the regular Yellow Turban recruitment.



--

Resources added:

Jusridiction for Zhang Meng, Jin Xuan, Han Xuan, and Liu Du.

Rebellion for Pan Lin, Chen Lan, Lei Xu, and Xu He.

Barbaric Fervour for Liu Bao(Xiongnu) and Tadun(Wuhuan)


--

Characters:

Yang Feng(Wandering Swordsman) - Zhang Meng's Faction [If TUP Frontend is loaded, he will have art]

More characters incoming in future updates.

--
Fixes:

Xiongnu and Wuhuan now get money from their occupation options.
Xiongnu Horse Pasture should now be able to be built everywhere.

Xiongnu and Wuhuan should get Gift to Merc contracts.

Balance Changes:

Xiongnu Units upkeep/recruitment cost have changed:

Heavy Spearmen
160 --> 195 upkeep
600 --> 760 recruit
Archers
139 --> 124 upkeep

Warriors
145 --> 135
540 --> 570
Spearmen
145 --> 140
540 --> 650

Hoarder of Sources nerfed:
Reload 15--> 7
Men 80 --> 40

Xu He should be fixed.

Wuhuan should be able to recruit unique units.

Bandit factions have access to raiding stance now.

---

Changes:

Compacted starting faction list.

Added:

Loading screen for new factions
Yue units for Shanyue.
Able to see every character you start with under Noteworthy characters.


Credit to Gaz for all of these:

Text added for each character at the start.
More resource flavor text added.
More assignment flavor text added.


Minor Updates:

Around 30 bugs fixed for many factions. (I forgot to write which ones I fixed :D)

Next Update: Minor one where I add the Info stuff to all resources so it makes it more clear on how to gain and lose the resource.
And the finishing touch on the text.

Update: 31 May, 2022 @ 4:04pm

0.71:

Addition:

When continuing a campaign, an event will a appear saying the mod has updated.

Fixes:

Zhang Liao should not teleport back up to Dai anymore after the game is relaunched. If you want to contine a save, just use Sandbox to teleport yourself.
MTU Cai Yan event should not trigger anymore(Let me know if it does.)
Cao Cao can now annex his Empire Friends


Changes

Lower the barrier to reach Emperor as many factions

900(Did not realize it was this high) --> 750


Sun Quan:

Authority:

Reduced how much is given from battles.


Gentry, General, Family Support:
Resets every turn like Liu Hong's resource

Generals:

Income from all source debuff

Family:

Nerf to Desire for Higher Office
Max: 75% --> 40%
Removed Adminstrator Loss

Gentry:

Removed Morale Loss


Every name is constant now, Complanceny --> Authority, Clans/Scholars --> Gentry.

Text:

Updated text of Korea Conquest map, thanks to SilverCat for the names.

Known Issues:

Can vassalize a faction within Cao Cao's Empire.

Update: 31 May, 2022 @ 4:00pm


Update: 27 May, 2022 @ 4:08pm

Fixed Zhang Lu not having tech
Zhang Lu's Faction Council isn't infinite.

Update: 27 May, 2022 @ 9:48am

0.7

New mechanics:

Notice: Han Empire's mechanic will be out in an 0.71/0.72 build

Zhang Lu - Celestial Masters

New Mechanic
Entire Unique Roster of Units, all made by SKM

Gongsun Kang - Conquest of Korea

Unique Tech tree to go along with the base tech. These haven't been named yet, so it will placeholder_... if you have an error just send what the placeholder_0_1 is.

As I've encounter some bugs I need to iron out before publishing, and I do wish to keep my monthly update going lol.

Bug fixes:

Bandit above 100 reserves keep giving the buff. [Unless you max out the reserves to like above 10000]
Xiongnu and Wuhuan can't be vassalized by Liu Biao.
Song Jian is now able to spy.
Xu Chu is now able to use his skills.
Shi Hui/Yi can use his special diplomacy.
The extra buttons will no longer appear for all factions

Addition:

Wuhuan Tribes:

Reset Movement instead of recruitment. (Like Lu Bu)

Changes:

Cao Cao has been switched from a Vassal System to an Empire System
Cao Cao no longer is a Duke at the start(for Player)

Huang Zu no longer has Gan Ning, he is with Zhou Yu.
Ling Cao is dead now.
Sun Quan's first looter fight is now stronger.

Song Jian instead of spawning on the left side of Wuwei, spawns to the right of it.

More factions are immune to Regionless attrition

Instead of five factions(Liu Bei, Kong Rong, Liu Yan, Liu Biao, and Yuan Shao) being able to restore, added in Shi Xie

Yuan Shang's Clan Estate:

Remove Upkeep
Only allow one to be built in capital.
Removed the Side building
5 tiers:
Estate
20% -- Price: 765
40% -- Price: 1125
60% -- Price: 1450
80% -- Price: 1850
100% -- Price 2550

Xu He's difficulty is now changed from Very Hard to Impossibly Hard
Chen Lan has become Very Hard
Zhang Lu is a Hard faction.


Map changes:

Cao Ren's faction is now more expanded, owning four more pieces of land.
Shi Huang is moved into Cangwu, giving his piece land to Shi Yi
Zheng Jiang now has more land down south to be more of a threat to Sun Quan and the rest.

Units:

New Archer Units Global:

Reload time increased

Hoarder of Sources:

Made into a small unit
Range: 150 --> 125
Damage set 0 as they are bombarant units


Gallant Rangers:
Range 150 --> 125
Increased cost of unit and upkeep

UI stuff:

Added Korea Conquest Map for Gongsun Kang, it will unlock after each reform research.
Fixed Sun Quan's resource icon at the main screen not updating and the bars on the court screen also not filling properly.

Texts:

add more text in:
text/db/gongsunkang

Update: 22 Apr, 2022 @ 7:22am

0.63

Small update, but some major fixes.

Fixes:
Prestige Fixed
Excess Diplomacy Options Removed
Yuan Shang starts with proper amount of money now.


Added:

Zang Ba now has Captain Retinues

Balance changes:

Wuhuan Defenders

Damage Resistance 10 --> 5

Xianbei Swordguard

Damage Resistance 10 --> 5

Xiahou Yuan's Destroyer of Rebels:

Damage Resistance 10 --> 5
Attack Rate 25 --> 15

Update: 20 Apr, 2022 @ 9:31am

Update: 20 Apr, 2022 @ 9:30am

0.62

Fixed Zhou Yu's mechanic not working, had to remove the ammo giving one as it only affected generals and not the whole army.
Fixed the bug fix script not working

Song Jian has Tech now
Song Jian has better relationship with Han Sui and Ma Chao
Shi Clan has tech as well

Added AI helping stuff,
AI will attack regions properly, Cao Cao will not sit up north for 20 turns
Han Sui's will get a small starting buff
Cao Ren AI gets Military Supplies so he doesn't back out.

Qiang factions now have a new feature, a button in the hud, it is another usage of the Tribal Diplomacy, boosts diplomacy with the factions.
My first attempt at UI Scripting, let me know of any bugs.

Translator:
removed extra text from text/db/xiongnuresource.loc
Added more text to text/ui/qiangsway.loc
Added more text to text/db/shared/qiangsway.loc

fixed the Qiang Raider key in text/db/!!land.loc

Changes:

Support Garrison for some reason aren't allowing me to get a third one in so I have removed the third. Update for this 0.7

Nerf and fix to Recruitment Centers

Recruitment cost now works
Max: -35 upkeep --> -25 upkeep

Added:

Compatibility with my TUPCEO mod

MTU Error?:

Zhao Yun's new armor piece doesn't seem to exist in this start date I look around to figure out how to fix it.

Note:

In 0.7 Song Jian not having spies will be fix as I have to create a whole new faction for him, and I rather not disrupt people's saves.

Update: 12 Apr, 2022 @ 4:48pm

I swear last update:

Tribal Units and new units had crazy fire rate now have been nerfed and reduced.

Update: 12 Apr, 2022 @ 3:30pm

Extension of 0.61:

Text added: text/db/yuanclanfaction/yuanclan.loc