Conquest of Elysium 5

Conquest of Elysium 5

Dawn of Sigmar - A PAINFULLY UNFINISHED Warhammer Overhaul mod.
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Update: 23 Jan, 2022 @ 6:09pm

Added rats.

Update: 13 Jan, 2022 @ 9:10pm

Update: 13 Jan, 2022 @ 6:46pm

Tweaked builder system.

Update: 13 Jan, 2022 @ 6:35pm

Added road and tier 1 building builders to Vampire Counts and Imperial.

Update: 8 Jan, 2022 @ 2:21pm

*Vampire Count commander nerfed to normal vampire.
*Vampire troop tree added.
*Skeleton troop tree expanded.
*Some mercs added for Vampire Count.
*Additional method for getting vamp commanders.
*Nerfed Empire commander tier.
*Added Handgunners to empire and vampire counts.
*Added City with Gunsmith for later use, vampire counts use it to recruit Sylv. Handgunners.

Update: 7 Jan, 2022 @ 5:42pm

*Changed vampire counts commander to a vampire count.
*Vampire Counts tier 1 units can now be recruited.
Zombies and Skeletons can be raised in cities by necromancer apprentices.
Skeletons can be upgraded to skeleton archers and skeleton warriors.
Zombies can be upgraded to zombie warrior and zombie knights.
Human servants can be recruited and upgraded to basic soldiers.
Soulless and Longdeads can be upgraded to zombies and skeletons in cities.
Vampire Counts starting tiles changed. Haunted City, Dark Citadel, Dead Forests.
Raise Dead description changed.
File/data restructuring.

Update: 7 Jan, 2022 @ 3:20am

*Worked on Empire Slightly.
*Added Karl Franz with Deathclaw.
*Fixed Orc War Sprite .png to .tga

Update: 6 Jan, 2022 @ 5:53am

*Added orc warrior and orc warlord to greenskins.
*Changed Forest Goblins to Lizardmen.
*Changed cult from Lizardmen to a chaos cult.

Update: 5 Jan, 2022 @ 8:48pm

-Fixed Greenskin Description.

Update: 5 Jan, 2022 @ 8:42pm

Changed banner.