Space Engineers

Space Engineers

Flight Controller - Basic
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Update: 30 Jan, 2022 @ 5:39pm

Update: 30 Jan, 2022 @ 8:55am

Formatting and cleanup in Visual Studio

Update: 30 Jan, 2022 @ 7:15am

Fix undamper status message and input calculation when stopped.

Update: 29 Jan, 2022 @ 8:34pm

Finishing everything up here.

- Turn on dampeners altitude, hold, and undamp are all off and we are in gravity.
- Clean up configuration so it's easier to read.
- In undamp mode, fix some calculations and a NaN vector error preventing movement when stopped.
- Hold mode and altitude mode use center of mass.
- Increase thrust in altitude mode to prevent altitude loss when tilted.

Under the hood changes:

- GyroController uses world matrix instead of grid matrix, as TVC does with thrust.
- ByMatrix uses TransformNormal, and takes a second argument when converting from local to world.

I have a couple more features I want to add.

- "roller level" to keep the roll level, but allow pitch and turn.
- Max roll based on thrust for roller mode to prevent loss of altitude.

We'll see when that happens.

Update: 26 Jan, 2022 @ 3:22am

Update: 24 Jan, 2022 @ 9:23am

Update: 23 Jan, 2022 @ 6:18pm

Basically everything is done now. Added the undamp mode.

Update: 23 Jan, 2022 @ 5:43pm

Update: 23 Jan, 2022 @ 5:27pm

Update: 22 Jan, 2022 @ 11:01am

Forwart (not a word!) to the latest version again as the bug is not a bug.