Project Zomboid

Project Zomboid

Resident Evil 3 Gunpowder
Showing 1-8 of 8 entries
Update: 5 Oct, 2024 @ 2:23am

-Changed MOD ID for GunFighter version from:

Mod ID: ResidentEvil3Gunpowder

To:

Mod ID: ResidentEvil3GunpowderGunFighter2.0

Update: 5 Oct, 2024 @ 2:14am

-Added support for Vanilla Firearms Expansion and Firearms B41 Revamped.
-Requires Gunfighter 2.0 now and gunpowder A and B spawns correctly now with Gunfighter 2.0
-Added some new spawn location for gunpowders.


GUNFIGHTER 2.0 ONLY:

-Gunpowder A and B can also spawn in Police Bags located in police lockers.

Update: 4 Mar, 2023 @ 8:49am

Removed Gunpowder A and B from zombie loot.

Update: 4 Mar, 2023 @ 7:49am

Changed A+C = AA to A+A= AA just like in Resident Evil 3. The reason I had A+C was because it didn't work to have the same item become something different in a recipe, but now it seems to work!

Update: 14 Jan, 2022 @ 6:48am

Update: 12 Jan, 2022 @ 11:17am

Added some more places Gunpowders and ReloadingTool can spawn in.

Removed the ability to convert vanilla gunpowder into Gunpowder A or B because it could be abused to get infinite gunpowders from ammunition.

Update: 10 Jan, 2022 @ 12:51pm

Increased the amount of ammunition you get from all Gunpowder mixes.

Gunpowders are less rare now and spawn in more places.

You can convert the vanilla Gunpowder item into either Gunpowder A or Gunpowder B.

Update: 8 Jan, 2022 @ 10:24am