Total War: ROME REMASTERED

Total War: ROME REMASTERED

Glory of Rome Remastered 0.2 beta (updated 06.01.2025)
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Update: 9 May, 2022 @ 6:57am

Version 0.0.9, added and changed some Diplomatic relationships. Added and reworked alot of Regions (Map total 301) in Spain, Gaul, Italy, Britain and Alps + added new Factions (in total 61) to the Campaign. Added Horde-Feature for most barbarian and desert Factions + fixed Horde unit recruitment.

Update: 28 Feb, 2022 @ 3:13am

This update contains just alot of bugfixes: Custom battle and Campaign Battle CTD´s are fixed now (malus events.dat/idx), fixed missing names + text entry´s, madded missing textures, sorted out and fixed regions/descr_strat bugs, added some missing warhorn files in the .dat file. corrected some minor stats in the edu and added missing models/textures for some new factions (Elephants, Camels and Horses)

Update: 18 Feb, 2022 @ 7:56am

Version 0.0.8 - complete rework of EDU-stats for all units, Rework of the Roman Republic and added the 3 roman families, added resources and more regions in the italian peninsula - 249 regions in total now,

Fixes:
empty message bug when launching the game,
non-existing antitrait artisan (vanilla RR bug),
missing UI for barbarian stone walls

Update: 8 Feb, 2022 @ 2:47pm

Version 0.0.7 added units (numidian heavy infantry, carthaginian archers, nuragic spearmen, punic heavy peltasts, persian noble cavalry), Added alot more regions mostly in N-Afrika, revidsed temple upgrades, Watchtower cost 100, Startdate 268 BC, Added Factions Nuragic Uprising, Gaetuli Horde, Mauri, Massaesylii, Lusotania, Seleucid and Carthage Pretenders, Reworked diplomatic relationships, reworked heights, climate, groundtypes and mapteatures mostly in Hispania and Northern Afrika, reworked Range of Archers and Horsearchers, added Signifer one´s animation package

Update: 25 Jan, 2022 @ 1:32pm

Version 0.0.6 - Complete replacement of Warhorns from Rome II, Big Hispania Regions Upgrade, smoothed Coastlines and edited Starting armies for greek_cities. Fixed Bugs: Pontus Pikemens have 60 men per unit, Added vanilla missing unit_info cards for slave carthaginian early general, many traits with notgoback level to prevent antitraitdisruption

Update: 23 Jan, 2022 @ 1:58pm

Version 0.0.5 contain: removed Rome Rerostered v2.21 mod by request, added/changed Faction Icons, corrected all rivers in hispania, added 3 more regions - Sexs, Emporion and Dianium. Corrected Borders and placements of settlements and ports in soain (most prominent Carthago Nova and Gadir)

Update: 20 Jan, 2022 @ 2:35pm

added 14 new Loadingscreens, Fixed map/file issues, reworked map with iwte (corrected river, heights and groundtypes), added warcry for some elite barbarian units, added some Factionsicons from RR Retrofit Mod (+credit), removed phalanx ability fpr shortspear/hoplite units, reworked recruitment for sacred band infantry and cavalry (recruitment at any templelevel possible, but only in Cartage and 25 turns to avoid spamming - use the retrain option for the starting units)

Update: 17 Jan, 2022 @ 5:24pm

added 7 new Regions for Kart-Hadast + Greek Cities (206 in total), redone groundtypes, heights + borders. Fixed typo´s in descr_strat + added more names for general to improve stability. reworked starting garrisons for Kart Hadast and relocate several cities to a more historical place

Update: 16 Jan, 2022 @ 1:55pm

Version 0.0.2 - changes are listed in the def log

Update: 11 Jan, 2022 @ 12:21am

changed edu for testing the fileupload and deleted unused files.

Note: the current status is not playable! The Religons are not ballanced and in Place and this cause the Game to collapse and the endturn. 0.0.1 is just a small Teaser.