Total War: ROME REMASTERED

Total War: ROME REMASTERED

Glory of Rome Remastered 0.2 beta (updated 06.01.2025)
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Update: 6 Jan @ 9:27am

fixed the "berserker" trait trigger and
changed some more triggers belonging to traits that are triggered by templebuildings,
added missing unit UI´s,
changed the religion composition in asia minor (cappadokia areas get more zoroastrian rel to support cappadokias start),
added new triggers for settlement occupation and development (should be a bit easier now to conquer foreign settlements)

Update: 27 Nov, 2024 @ 7:38am

fixed malus descr_offmap_models.txt which caused a ctd when loading battles

Update: 26 Nov, 2024 @ 6:49am

fixed instability issue and cleaned malus and surplus files
fixed incorrect advises
fixed possible battlemap crashes for GoRR added factions
fixed malus names
fixed some regions issues in the map (every region has now a tile of agricultural land)
reworked appearance of egyptian polytheism

added reworked snow_tga file for fixed wintertextures
added more names for dacia database to avoid a possible instability issues
changed/fixed some bodyguardunits and reworked some rebel garrisons
reballlanced overall trade for resources (Campaign)
reballanced government buildings (happyness issues) for allied governments
added a 0 MB map.rwm to avoid firststart crash issue

added some new logo´s created by Erock for testing - will be continued

Update: 6 Sep, 2024 @ 12:59pm

Release of GoRR 0.2 beta

Update: 8 Apr, 2024 @ 6:19pm

Added ingame Message, when the social wars can be triggered for redroman players. Fixed a ancillary trigger and changed recruitment for merchants (need level 4 market now)

Update: 7 Apr, 2024 @ 4:57pm

Updated missing UI for Servile and Mathos Lybians + added some Infocheats for Roman recruitment, Marian Reform and Steppe and Roman Government and Politics Buildings

Update: 28 Mar, 2024 @ 9:57am

Fixed missing recruitment for syracuse and added aspis cav for massilia and syracuse

Update: 25 Mar, 2024 @ 5:06am

** Updated Roman Civilwarscript and Marian Reforms for human player. Red Roman Human Player need to own 28 regions in Italy, Corse, Sardinia and/or Sicily to trigger the civilwar and then defeat the SPQR, Roman Allies and the Latin colonies to transform the old republican System into Marian Reforms System. This also enable new type of governments (Provinces) for outer Italy regions. Updated missing Building and Unit UI. Updated Ancillarytriggers to enable Ancillaries for all non-vanilla Factions. Updated traits linked to temples. Updated map files landbridge issue in Gibraltar still present - will be fixed later.

Update: 17 Feb, 2024 @ 5:55am

fixed a dupblicate entry in export_buildings.txt

Update: 14 Feb, 2024 @ 5:26pm

Public 0.2 alpha