RimWorld

RimWorld

Secure Contain Rimworld
Showing 31-40 of 44 entries
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Update: 5 Mar, 2022 @ 7:26am

Added SCP-ES-019 ("Apocalyptic Headphones"). Listen to the strange broadcasts and maybe experience a mental break with this MP3 player.

Added the Global Occult Coalition (GOC) faction.

Chaos Insurgency settlements can now have names other than 'settlement'.

Fixed SCP-1905 spawning dinosaurs near things that cannot equip it (e.g. animals + wildmen).

Added a mood debuff upon using SCP-113.

Fixed yellow warnings coming from SCP-111.

Update: 26 Feb, 2022 @ 4:20pm

Added SCP-111 ("Dragon-Snails™️"). These cute little snails, exclusively from Dr. Wondertainment, come in 6 different colors. collect 'em all! (Dr. Wondertainment is not responsible for injuries, death, or fires from handling Dragon-Snails™️).

Changed it so SCP-3199 eggs (after being ruined under extremely cold temps) can be turned into a useful material in the crematorium/smelter.

Update: 19 Feb, 2022 @ 11:19am

Added SCP-2228 ("Foundation Playsets"). Let your colonists play as the SCP Foundation with this little Dr. Wondertainment board game! (Dr. Wondertainment is not responsible for colonist injuries or deaths).

Fixed SCP-3033 affected pawns being able to be tranquilized.

Fixed SCP-250's sprite vanishing when the camera zooms out (probably).

Made it so the SCP-3199 raid event spawns regular manhunter SCP-3199s instead of permanently manhunter ones.

Added the ability to ruin SCP-3199 eggs through VERY cold temperatures (and turn them into regular ol chicken eggs).

Update: 13 Feb, 2022 @ 11:58am

Added SCP-1905 ("Dino Hunter Model 6"). Don't let colonists stray too close to this elephant gun unless they intend on getting "dino-sore"; it summons angry fiberglass dinosaurs.

Butchering SCP-1797-A corpses now give SCP-1797 samples.

The containment-related walls now resist violence a bit better to compensate for their resource costs.

Update: 6 Feb, 2022 @ 9:52am

Added SCP-131 (The "Eye Pods"). They're easily tamed and do not need to eat.

Fixed not being able to store SCP-1797 samples in containment shelves.

I also adjusted the rate of SCP-3199 raids a bit.

Update: 31 Jan, 2022 @ 6:40pm

Fixed not being able to contain SCP-3199 eggs

Changed CI SCP-3033-1 cost values so the storyteller can bring more of them in a raid

Made consumable that lets your pawns contract SCP-1797

Update: 29 Jan, 2022 @ 10:42am

Added SCP-1797 ("Kitten Flu")
It's a disease similar to the flu but it causes pawns to grow tumors that fall off to form kittens. Your storyteller should have the ability to make it appear.

Update: 27 Jan, 2022 @ 3:19pm

Added SCP-5893 (Ignitive Stygimolochs). They spawn in almost all climates (except for sea ice/ ice sheet) and attack with fire when threatened. They don't 'explode' on attacks yet, they just hit pawns with fire.

Adjusted spawn rates for SCP-250

Optimized SCP-3118 a little bit

Changed SCP-3199's sounds a little bit

Update: 25 Jan, 2022 @ 6:58am

decreased rate of SCP-3199 attacks

Update: 24 Jan, 2022 @ 11:36am

Tweaked SCP-3199's stats, spawn rate, and event rate.
Fixed SCP weapon/artfacts not being carried by merchants