Left 4 Dead 2

Left 4 Dead 2

Saul Goodman - Replaces Nick
Showing 1-8 of 8 entries
Update: 2 Jul, 2022 @ 1:50pm

Fixed weights on the head and neck area, as well as crowbar's inability to publish to the workshop

Update: 2 Jul, 2022 @ 9:06am

This model has been completely overhauled! Saul now properly handles weapons, with stability improvements. Should there be any more issues related to this mod, please let me know in the comments!

Update: 16 Feb, 2022 @ 10:38pm

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Update: 16 Feb, 2022 @ 10:32pm

Reduced vertex count, should eliminate most if not all rare errors by now if they aren't gone already

Update: 6 Feb, 2022 @ 6:02pm

Potentially fixed crashes related with indices on vertex buffer (added $nodecal "1" to each .vmt file)

Update: 4 Feb, 2022 @ 2:02am

Finally added a viewmodel. It isn't perfect but it will have to do for now

Update: 30 Jan, 2022 @ 6:22pm

fix materials

Update: 30 Jan, 2022 @ 5:44pm