Counter-Strike 2

Counter-Strike 2

de_tallon (alpha)
Showing 1-10 of 13 entries
< 1  2 >
Update: 9 Jan, 2023 @ 12:43pm

Update a19
-------------------------------------------------
Made a couple layout changes again, trying to experiment a bit with B site now that I'm 100% happy with the way A site works!

- Opened up back of B site and widened gap in the wall to give a better angle into terrorist entrance.
- Changed color of B connector so it doesn't stand out so much anymore.
- More theming and misc changes I guess.

Update: 1 Jan, 2023 @ 4:31am

Update a18
------------------------------------------------------------------------------------------------------------------
Happy new year! There's been a couple big changes this update. Here's a quick rundown:

A
- Blocked off lower CT entrance, this should focus the action a bit more and make attacking the site less scary.
- Swapped out pillar with obelisk from Anubis.
- Changed table in tickets area to make it easier for terrorists to take cover behind it.

Rest of the map:
- Added a bunch more scenery, I even think some parts of it could be final.

I'm especially really happy with how the central tower is turning out, I think it works great as a centerpiece so far. Hope you enjoy this update too!

Update: 30 Dec, 2022 @ 12:26pm

Update a16
-----------------------------------------------------------------------------------------------
It's been a while! Huge update, way too many changes to list lol. Here's the ones I can remember:

- Overhauled T spawn, removed underpass
- Overhauled A cave entrance (now it's tickets!)
- Lots of new theming although it feels like I'm still nowhere close to finishing lol
- Adjustments to B connector
- Removed grenade hole in A halls due to OP boost potential and not being very useful anyway :(

I'm probably missing tons of other things, I don't even remember what version of this map is currently public anymore. Hope you enjoy the new changes!

Update: 29 Mar, 2022 @ 7:30am

Update a13
Thanks again to J3t for all the feedback!
----------------------------------------------
A
- Added hole on the wall in under to throw grenades through
- Removed a crate in under
- Removed some scaffolding in heaven to give more space
Mid
- Changed A short to make it easier to climb
- Added crate to A short to block sightline from A heaven to B entrance
B
- Returned the hole to its original size

Update: 22 Mar, 2022 @ 5:46am

Update a12
-------------------------------------------------
Tons of radical changes to the layout on this update, probably the biggest update since uploading this map to the Workshop!

A
- Reworked under area and T entrance to nerf CT rushes and make attacking the site easier
- Vines! (still need to tweak the color)
B
- Merged CT entrance and connector to simplify the layout
- Added ladder to heaven
- Opened up sightline from CT to B entrance
- Added ramp for smoother access to heaven from CT
- Added arch
Other
- Reworked T spawn to make it more open and hopefully easier to defend against rushes
- Tons and tons of clipping to stop exploits and force-crouch (those damn pillars!)
- Added proper collision to arch models (I may have missed a couple)

Really excited to see how these changes will affect the gameplay!

Update: 27 Feb, 2022 @ 7:31am

Update a11

- More theming around B lobby and B site
- Improved visibility on B connector
- Better lighting on A cave route
- Other minor tweaks

Update: 21 Feb, 2022 @ 2:53pm

Update a10.1

- Pushed CT spawns forward for better timings

Update: 21 Feb, 2022 @ 1:30pm

Update a10
Thanks again to J3t for all his feedback!

A
- Extended bombsite to include top of bricks
- Clipped a couple of OP boosts
- Added scenery on tunnel entrance

B
- Raised and clipped wall
- Reworked connector to make it less claustrophobic and added scenery
- Opened up ceiling on lobby
- Raised cover on lobby stairs

Mid
- Lowered wall on A short
- Added scaffolding
- Removed weird wood roof thing

Other
- Un-clipped scaffolding on T spawn (have fun!)
- Added towers
- Other stuff I do not remember

Update: 15 Feb, 2022 @ 4:42am

Update a9.3

A
- Extended plant area

B
- Changed B lobby slightly, a bit more cover for stairs

Other
- Added some extra scenery
- Misc changes I forgot about

Update: 10 Feb, 2022 @ 1:12pm

Update a9.2

- Fixed bad lighting resulting from wrong compilation settings