Arma 3
VO: VEHICLES OVERHAULING SCRIPT
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Update: 7 Dec, 2024 @ 7:50am

Download available:
https://github.com/aldolammel/Arma-3-Vehicles-Overhauling-Script

v2.5 - Dec 7th 2024:

- Fixed the "Error Undefined variable" in dedicated servers. Some publicVariables declarations were missing;
- Added support for CDLC Western Sahara fuel, ammo, and repair assets;
- Added support for CDLC Reaction Forces fuel, ammo, and repair assets;
- Added support for CDLC Expeditionary Forces fuel, ammo, and repair assets;
- Performance improvements;
- The 'fn_VO_paremeters.sqf' file was renamed to 'fn_VO_management.sqf';
- New structure of folders to make the installation easier;
- Documentation updated.

Update: 7 Dec, 2024 @ 6:40am

Update: 7 Oct, 2022 @ 1:53pm

Download available: https://github.com/aldolammel/Arma-3-Vehicles-Overhauling-Script

v2.2 - Oct, 07th 2022:

- Fixed > when feedback messages On, the messages are shown just for the vehicle owner and not for the whole crew team.
- Fixed > bug where vehicles are rearming even when there's no on-board weaponry.
- Fixed > bug where drones could not get serviced when player wasn't close.

Update: 7 Oct, 2022 @ 1:45pm

Update: 26 Sep, 2022 @ 9:30pm

Download available: https://github.com/aldolammel/Arma-3-Vehicles-Overhauling-Script

v2.1 - Sep, 27th 2022:

- FIXED - bug that made ground and nautical vehicles with complex weaponry don't rearm properly;
- FIXED - bug where amphibious vehicles were receiving duplicate services when at an asset configured as ground and nautical station simultaneously.
- FIXED - bug that, after a landing, helicopters were able to rearm if they take off but stay into the service range, even on air;
- Documentation has been updated.

Update: 23 Sep, 2022 @ 11:14am

Download available: https://github.com/aldolammel/Arma-3-Vehicles-Overhauling-Script

v2.0 - Sep, 23th 2022

- NEW - Now Aircraft Carrier USS Freedom asset can provide all services exclusively for planes. Others vehicles from air and ground doctrine will need some specific assets on carrier's deck to access their available services;
- NEW - Amphibious vehicles even from Air or Ground doctrine are allowed to get services at stations of Nautical doctrine;
- NEW - When debug is true, the mission editor has now an expanded handling error messages and other alerts to help them to find out misconfiguration;
- FIXED - fixed the rearming issues around vehicle with different amount of magazines and turrets;
- FIXED - fixed the bug (remoteExec) in Dedicated Server with parking helper assets weren't doing correctly the plane manouver inside the hangars;
- PERFORMANCE IMPROVED - more functions, less repeatable code lines;
- PERFORMANCE IMPROVED - duplicated content inside asset arrays are automatically deleted;
- Documentation has been updated.

Update: 22 Sep, 2022 @ 7:08pm

- soon

Update: 14 Jul, 2022 @ 8:41am

Download available: https://github.com/aldolammel/Arma-3-Vehicles-Overhauling-Script

v1.7 - Jul, 14th 2022

ACE auto-detect improvement (now VO knows if "ace_vehicle_damage_enabled" is running);
Fixed the ACE repairing bug on dedicated servers;
Documentation updated about "ace_vehicle_damage_enabled".

Update: 7 Jul, 2022 @ 11:31am

Version 1.5 available on Github:
https://github.com/aldolammel/Arma-3-Vehicles-Overhauling-Script

- ACE auto-detect;
- RHS and CUP assets tracked by default;
- Some bug fixes and performance improvements;
- Documentation included.

Update: 4 Jul, 2022 @ 12:29pm

- support to CUP and RHS assets by default.