Project Zomboid

Project Zomboid

WildSafeHouses
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Update: 1 Sep, 2022 @ 6:19am

Added: Sandbox variable to allow placing a safehouse on road type tiles.

Update: 25 Aug, 2022 @ 7:10pm

Corrected mod description to updated features.

Update: 24 Aug, 2022 @ 6:15pm

Sorry, I'm a dummy. just cosmetic issues.

Update: 24 Aug, 2022 @ 6:11pm

Removed: Multiple Safehouses; After many reports and discussion the multiple safehouses feature has been removed.
Fixes: small fixes to address rare issues making safehouses close to the edge of the map, among other things.

Update: 21 Mar, 2022 @ 10:28am

Added Sandbox variables for admins to change settings:

Diameter: the size of the wild safehouses. the actual size will be 2 x diameter + 1 the default of 15 will make a 31 tile square safehouse.
Buffer: how many tiles to put between the safehouse and any obstruction like roads, buildings and other safehouses. Default 5
Max Number of houses: well..... the maximum number of houses a player can claim/create

Update: 17 Mar, 2022 @ 1:34pm

Quick update to improve and fix the context menu.

Update: 16 Mar, 2022 @ 2:30pm

Added ability to own multiple safehouses.

Update: 9 Mar, 2022 @ 7:42am

- Added a check to prevent an uncommon error when right clicking
- Fully removed multiple safe houses
- No longer showing context menu options while inside a building

Update: 7 Mar, 2022 @ 9:28pm

Sorry, Critical error claiming a second safe house.

Update: 6 Mar, 2022 @ 8:39am

Added the ability to claim multiple safehouses!