DayZ
SotaVanillaRetexture
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Update: 9 Nov, 2024 @ 1:54am

Fixed material for new ballistic helmets.

Update: 9 Nov, 2024 @ 12:19am

Update: 9 Nov, 2024 @ 12:00am

Update: 7 Nov, 2023 @ 6:00pm

The camo textures for helmets have been replaced with higher quality ones without the fabric effect.
The text name sota_Glock19_FullAuto has been changed to the real name with the prefix Full-Auto.
Added a separate types_sota.xml file for game version 1.23, which does not affect the original types.xml file. The balance is close to vanilla, but the total number of items will be larger so that items of all types can spawn.

Update: 12 Mar, 2023 @ 7:58am

Autofire Glock now has its own classname.
Especially for those who do not want to use it, because before the auto-fire glock replaced the original glock.
If you want auto-fire, just change the classname of the original glock to the modified ones in the types (all classnames are in the classname.txt file in the root folder of the mod).

Update: 25 Feb, 2023 @ 1:46am

Added Ttsko camo for helmets: BallisticHelmet, GorkaHelmet, Mich2001Helmet.
Added other camo for GorkaHelmet.
Edited PlateCarrierVest textures now they look more like new vanilla PlateCarrierVest_Camo.
types.xml updated for version 1.20

Update: 26 Jun, 2022 @ 7:12am

Added retextures for BoonieHat.

Update: 15 Jun, 2022 @ 8:30am

Added retextures for BallisticHelmet:

  • Black
  • Khaki
  • Bdu
  • MarpatCity
  • MarpatDesert
  • MarpatKhaki
  • MarpatOlive
  • MarpatWoodland
  • Skull (the texture was in the game files and was not used)
Added colors for TacticalGloves:
  • Bdu
  • Grey
  • Desert
  • Woodland
Added colors for Balaclava3Holes, BalaclavaMask:
  • Blackskull (the skull pattern is now less bright with a beige bone tone)
  • Bdu
  • Grey
  • Desert
  • Woodland
Updated the texture of the Raincoat_Black now it is really black.
Updated xmls files for Chernarus (v1.18): "types.xml, cfgrandompresets.xml, cfgspawnabletypes.xml". Balance is close to vanilla.

Update: 2 May, 2022 @ 1:54am

Added files for Chernarus (v1.17): "types.xml, cfgrandompresets.xml, cfgspawnabletypes.xml" located in the "Xmls" folder at the root of the mod.
Tags updated.

Update: 20 Apr, 2022 @ 9:53am

Reworked existing materials and textures.
Added new sets:

  • Bdu
  • MarpatCity
  • MarpatDesert
  • MarpatKhaki
  • MarpatOlive
  • MarpatWoodland
  • Ttsko
Expanded existing sets:
  • Black
  • Khaki
  • Olive
  • White