Arma 3
Red Fields - Early Cold War Factions
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Update: 30 Aug, 2023 @ 3:26pm

v1.5.2:
Adds: OH-6A quad tube as option for most rocket pylons.

Update: 20 Jun, 2023 @ 6:19pm

v1.5.1:
Fix: BTR-50 turret class order.
Fix: UH-1C Gunship turretindex for minigun pylons.

Update: 14 Jun, 2023 @ 10:53pm

v1.5:
Adds: BTR-50/variants.
Adds: ZGU-1 turret.
Adds: T-54B, OT-54B.
Adds: SOG:PF MiG-21PFM. Pook MiG-21 is now called MiG-21bis. Internally, it's _pook, since IDK if it's really a bis.
Adds: Rifleman (M20A1B1) to US/SF.
Adds: M48A3, M67A2.
Adds: M125A1 (Mortar).
Adds: M132A1 (Flamethrower).
Adds: M577A1 (Command/Ambulance).
Adds: CH-47A/Cargo.
Adds: Military Policeman/Light to US.
Adds: Motorized/Mechanized groups.
Tweak: 'A1' added to displayName of M113 to be consistent with SOG:PF.
Tweak: USSR SF Marksman gets SVD.
Tweak: Assistant displaynames.
Tweak: M62/Leopard 1A1, M109 paint color changed to US Drab Olive. Custom texture sources removed.
Tweak: M113 gunner changed to Tank Commander.
Tweak: US troops now use US vests. Some loadouts are adjusted for carry capacity.
Fix: Preview pic for M41A3.
Fix: M62/Leopard 1A1, M109 inheritance.

Update: 7 Apr, 2023 @ 12:45pm

v1.4.2:
Tweak: Color of Soviet vehicles changed from green 518 to green 508. Looks better in Livonia.

Update: 5 Apr, 2023 @ 10:34pm

v1.4:
Adds: New GM 1.5 vehicle camouflage. Suggested: Camo 508, 518 for Ruskies.
Adds: OH-1 to US.
Adds: Overhauled UH-1 pylons.
Adds: BTR-60PA (DShKM).
Tweak: Groups.
Tweak: Base class inheritance for GM vehicles.
Tweak: Leopard 1A1 renamed to M62 (in-line with Project Red Dawn). Classnames unchanged.
Tweak: UH-1D (Dust-off) renamed to UH-1D (MEV)
Fix: UH-1 texture options.
Fix: MP texture issue.
Fix: Workshop link.

Removes: Custom texture sources for GM vehicles. GM 1.5 has better ones now.

Update: 9 Jan, 2023 @ 7:34pm

v1.3.4:
Tweak: [Red Fields] added group faction display names to avoid confusion with other mods.

Update: 9 Jan, 2023 @ 12:29pm

v1.3.3:
Tweak: [Red Fields] added to faction display names to avoid confusion with other mods.

Update: 5 Sep, 2022 @ 2:28pm

v1.3.2:
Fix: displayNameShort parameter added to Leopard 1A1.

Update: 5 Sep, 2022 @ 12:45pm

v1.3.1:
Fix: Issue with Leopard 1 Inheritance.
Fix: Leopard 1 main turret weapons.

Update: 5 Sep, 2022 @ 10:58am

v1.3:
Adds: Name parameter to cfgPatches.
Adds: nakedUniform parameter to units.
Adds: Automatic rifleman to US.
Adds: Tank Commander class to US, USSR.
Adds: Helicopter Pilot/Crew to US, USSR.
Adds: M151A1/Covered/M2/M40A1 to US.
Adds: M41A3 tank to US.
Adds: Leopard 1A1 to US. Not historically accurate, but suitable as a placeholder generic MBT.
Adds: F-100D to US.
Adds: MiG-19 to USSR.
Adds: Survival kit to F100, F-110 ejection. (It's there, but you can't use it for some reason.)
Adds: 2S1 to USSR.
Adds: Special Forces to US. Inspired by me thinking about post-ww2 tanks like IS-3 and T-30 in WoT.
Adds: Special Forces to USSR. Basically normal guys but with AK instead of SKS.
Adds: SF groups, armor groups, artillery groups, jet groups.
Adds: New pylons from SOG:PF to Pook jets/Existing defaults tweaked for RF classes. By no means comprehensive, but gets the job done.
Adds: UH-1 overhaul.
Adds: UH-1B (Doors), UH-1D (Doors).
Adds: M2 (Low), M60/Low, M40A1, M29 Mortar, M2 Mortar, M101/AT to US.
Adds: Tracer magazines to US Squad/Team Leaders.
Tweak: Eight magazines is now standard for US riflemen. Six for light.
Tweak: Crewman renamed to Tank Crewman (classnames unchanged).
Tweak: USSR Tank Crewman vest changed to belt.
Tweak: USSR binoculars swapped from vanilla to SOG:PF Mk21 binoculars.
Tweak: Uniform of USSR Pilot/Jet Pilot changed.
Tweak: Base classes implemented for most vehicles.
Tweak: M113 swapped to SOG:PF version.
Tweak: SOG:PF smoke grenades, frag grenades used for USSR.
Tweak: US rig replaced with ANZAC one.
Tweak: US CBRN Specialist respirator switched to M17.
Tweak: US Grenadier given M1911 pistol.
Tweak: Removed "SPU" from display name of SPU 2P16.
Tweak: Machine Gunner gets green smoke grenades instead of red ones.
Fix: Units no longer directly use factions classes from GM.
Fix: Exteriors of GM-derived vehicles.
Fix: Helicopters now use custom crew.
Fix: F-110 now has the correct copilot.
Fix: Apparently some of the BTR-40s broke.
Fix: UR backpacks are no longer visible in the arsenal.
Fix: Bayonet removed from USSR Rifleman (Light), Automatic Rifleman.
Fix: Unit speech/text is now explicitly defined on the base class unit for each faction.
Fix: Unit speech/text is set for all units.