Transport Fever 2

Transport Fever 2

Ramp Equalizer
Showing 1-9 of 9 entries
Update: 26 Jul, 2024 @ 9:38am

- internally switched to geoutil 1.6
- no unnecessary multiple calls to getNode2SegmentMap; calculation accelerated again
- accelerated text output in the info panel
- code cleaned up

Update: 15 Oct, 2023 @ 2:18am

- implementation of a 'Restore' function
- auto-delete of markers can be switched off
- reliable event synchronization using a click counter to prevent unexpected deletion of markers to be preserved and crashes due to quick multiple clicks
- changes and additions to the instructions and tooltips
- info panel does not appear before the marker tool is activated
- internal code optimizations

Update: 6 Sep, 2023 @ 5:35am

- fixed an incorrect delete command in the automatic marker correction that was previously only randomly neutralized by the marker tool
- switched internally to ParamBuilder v1.2
- internal code optimizations
- recommendation in the guide to construction work in pause mode

Update: 18 Apr, 2023 @ 12:41pm

- cycle counter implemented against lagging in the engine thread caused by info panel being called too often
- superfluous variables pos and mPos removed
- eliminated disappearance of the info field on the second use due to variable not being renamed
- fixed incomplete update of the info panel; cycle counter optimized and mouse standstill event generated
- data preparation for info panel swapped out as a function in extended_calcutil
- bottom bar event only when changing to 'invisible'
- minimal corrections in instruction files

Update: 20 Mar, 2023 @ 2:49am

- fixed bug when handling open ends

Update: 15 Mar, 2023 @ 9:04am

- correct 'state' assignment when exiting/saving, prevents an 'abandoned' info panel from appearing after loading a map
- stopped entering unnecessary data in sav.lua
- code optimization
- geoutil 1.5, fixed incorrect length calculation when more than one signal is on a track segment
- entered URL in mod.lua
- checkboxes instead of yes/no buttons, tooltips added

Update: 18 Sep, 2022 @ 11:24am

- wkm_geoutil_v1_2.lua is also used here, complemented by wkre_extended_calcutil.lua
- Optimized communication with markers
- Added an error message that was not translated into German
- Changed reference to tooltips in the manual due to the spring update

Update: 12 Jun, 2022 @ 1:15am

- Fixed bug in handling level crossings
- Switch branches are no longer allowed as end segments
- Improved 2D net length calculation for segments with intersections
- Changed EOL marks in res/config/game_script/wk_ramp_equalizer.lua to CR/LF (Windows).

Update: 21 Feb, 2022 @ 11:33am