Arma 3
IFX ACE3 Window Break
Showing 1-3 of 3 entries
Update: 28 Apr, 2022 @ 11:05am

- now uses averagePoint so that interaction point is in the middle of the window
- adds compatibilty for Zeus remote-controlled units
- randomizes glass breaking sound

Update: 19 Mar, 2022 @ 7:29am

update to v1.1
changes setHit when action is performend to global remoteExecCall, as some windows may have respawned on clients in dedicated server environments.
uses new Arma 2.08 functionality to get averagePoint of hit selection, so actions will now appear in the center of windows

Update: 24 Feb, 2022 @ 7:27am