Don't Starve

Don't Starve

Bug Fixes!
Showing 21-30 of 39 entries
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Update: 16 Jun, 2022 @ 9:51am

Hot Fix
  • Fixed a crash with tuber trees regen.

Update: 15 Jun, 2022 @ 6:01pm

Hot Fix
  • Fixed a possible crash with tuber trees.

Update: 14 Jun, 2022 @ 11:58am

Update 1.10 - Added:
  • Adds missing Beebox inspection lines for different states.
    Made by: alainmcd and piratekingflcl.
  • Wee Mactusk now drop his loot correctly.
  • Skeletons no longer make a wooden sound when destroyed.
  • Fixes a Weater Pain crash, when used in sunken relics and others objects (RoG+).
  • Fixes Deciduous and Tea Tree Stumps not being burnable after derendering (RoG+, HAM+).
  • Fixes "ghost" carry arm in Werewilba form after some animations (HAM+).
  • Fixes a rare bug where the light of Pigs and Wildbores houses stays on during the day (SW+).
  • The meteor marks will no longer go over dropped items (SW+).
  • Fixes the issue of "ghost" ice and hail, not being able to be picked up.
  • Restores the texture of the ice, no longer looking like hail (SW+).
  • Fixes a problem with Relics being stuck in inventory after loading in SW (HAM+).
  • Some staffs can now cast on land when the player in water (SW+).
  • Packim Baggims will no longer attack monster characters, like Webber (SW+).
  • Resurrecting inside interiors, when died in another world, will no longer cause bizarre bugs (HAM+).
  • Spidermonkeys will no longer switch of tree after load (HAM).
  • Adds a generic texture for missing retriave symbol on sunken special relics (HAM+).
  • Fixes a crash with burnt cook pots and smelters in interiors (HAM+).
  • Removes the spawn of creatures when claw trees are ignited.
    This behavior is caused by a incorrect copy paste of the rain forest trees file (HAM+).
  • Fixes load issues with nettle plants production time (HAM+).
  • Hides the snow layer from Shanty Shanty placer (HAM+).
  • Corrects the position of one of the Lawn Decorations in a setpiece present in cities (HAM).
  • Fixes a lot of irregularities in tuber trees (HAM).
  • Fixes a Navigadget crash related to Wee Mactusk (HAM+).

  • Mod Problem: Fixed a incompatibility with Items Skins mod.

Update: 13 May, 2022 @ 10:18am

Hot Fix
  • Fixed a crash related to shadow creatures.
  • Added configs for "volcano-lava pitchforking" and "speed correction after world reset".

Update: 10 May, 2022 @ 1:48pm

Update 1.9 - Added:
  • Fixed ambient sound from higher DLCs in lower DLCs. For example: turfs from HAM will have their sounds when placed in SW. (SW+)
  • Mobs attacks on Fish Farms are no longer removed after save-load (SW+).
  • Fish farm sign no longer overlaps the boat (SW+).
  • Properly removes special character speed modifiers at World Reset. Also cures poison (SW+).
  • Fixed Boat Knight and Palm Guard ranged attack from causing a fake hurt sound (SW+).
  • Weather Pain's tornado will no longer "deflect" spider webs (RoG+).

Update: 27 Apr, 2022 @ 3:37pm

Added:
  • Fixed navigadget showing the last equip when unequipping it (HAM+).
  • Save-exit when using the Quackering Ram attack don't corrupt the save anymore (SW+).

  • Mod Problem: Another fix for Equip action, that was causing problems with HD Pack Mod.

Update: 27 Apr, 2022 @ 12:15pm

  • Added: Volcano lava can no longer be removed with pitchfork (SW).
  • Mod Problem: Fixed equipment not giving its speed boost.

Update: 25 Apr, 2022 @ 12:56pm

Mod Problems:

  • Fix a crash with hamlet worlds.
  • Remove Sea Lab's recipes prototype fix, because it's causing many issues.

Update: 24 Apr, 2022 @ 2:42pm

Added:
  • Coconut will no longer be split in inventory by Weather Pain (SW+)
  • Adjusted weather pain tornado destruction rate, like DST.
  • Chef Pouch will not be invisible when the player is not Warly (SW+)
  • Fences/Gates Fixes:
    • Can no longer be placed in water in non-hamlet worlds (SW).
    • Adds the open, close and place verbs.
  • The Palm Treeguard's range and damage scale correctly with their size (SW+).
  • Tree seeds that are ignited and then extinguished will not be planted when loading a world (RoG+).
  • Add Wilson (Generic) quotes for items added in DS QoL Update (fences, mini sign, saddles, bundle...)
  • Fix a glitch when equipping something in the hand slot where the item would appear quickly before the equip animation.
  • Crocodogs Attack Config works correctly in hamlet worlds (HAM).
  • Removes the Wicker Basket map icon from the Deflated Balloon structure (HAM).
  • Fix a incoerrent shadow in Grabbing Vine idle (HAM).
  • Tar Extractor and Sea Yeard need Sea Lab to be prototyped. Yeah, it was meant to be this way (SW+).

  • Mod Fix: Fix the unwrap sound.

Update: 11 Apr, 2022 @ 3:30pm

Added:
  • Sword Fish will not chase its target forever (SW).
  • Dropped fishes will no longer skip the kicking animation (SW+).
  • Add missing dead animimation and missing components for fish farm's fishes (SW+).
  • Sealnado will no longer ignore the player when the player is near him (SW).
    Fix made by Island's Adventure Mod Team.
  • Properly remove the boat speed bonus when climbing the volcano (SW).
    Fix made by skittles sour. Will be removed if requested!
  • Bundle Wrap Fixes:
    • Can now be properly used on boats (SW+).
    • Have its own animations and proper action time, just like in DST.
    • Repair invisible floating bundles and wax paper on non-Hamlet worlds (SW).
    • Does not allow irreplaceable items to be packaged.
    • Can now be unwrapped when dropped.
  • Fix incorrect shadow and invisible boat in telebrella teleport (SW+).
  • The telebrella, on last use, will break only after the teleport animation ends.
  • Blueprints of non-craftable items will not exist anymore.
  • Mod Fix: Fix a mod crash related to bees and butterflys in non-hamlet worlds.