Left 4 Dead 2

Left 4 Dead 2

Anon Survivors
Showing 1-10 of 10 entries
Update: 14 Oct, 2023 @ 12:23pm

Version 2.1

- VGUI update

Update: 16 Sep, 2023 @ 12:14pm

Version 2.0

- Removed "Light" models

- Redesigned the helmet to emulate in-real-life ski helmets and goggles.

- Ingame models now use Ellie's DMG code, with "only gets worse" enabled.

- Updated all VGUI to follow the new brand new models.

- Fixed a bug with Bill not creating a ragdoll upon death. (He was missing his ragdoll animation line in the correct spot. There were no animation bugs prior because the sequences were still displaced exactly as needed, which rendered this bug hidden for a while.)

Update: 22 Apr, 2022 @ 11:56pm

Version 1.6.1

- Fixed missing normal map texture call in balaclava vmt

Update: 22 Apr, 2022 @ 11:49pm

Version 1.6

- Removed derlict texture file "riot_body_nmold"

- Fixed "cdmaterials" directory for light models

Update: 22 Apr, 2022 @ 11:16pm

Version 1.5

- Redid glove mesh (looks nicer and is the original mesh that the UV was tied to)

- Redid body texture (removed ugly white stripes)

- Redid body model (modified helmet to look more like a real life "crash" helmet)

- Complete VGUI redo (as a result of having to redo all 3 things above)

- Body textures no longer have the "nocull" flag which causes rendering when inside the model

- Balaclava now has an actual real texture instead of ye olden beta texture from long ago

Update: 30 Mar, 2022 @ 11:37am

Version 1.4

- Forgot to declare "fidget" sequences for Zoey, she would play healing animations online when calm.

- Re-looked over everything

- Added fixed sequences for Ellis and Nick's military zoom animations

Update: 28 Mar, 2022 @ 1:20pm

Version 1.3

- Added "select_survivors" vtf

- Added my own anim patch (Whoop!!!)

Update: 26 Mar, 2022 @ 9:45am

Version 1.2

- Modified bone weights on right pauldron

Update: 16 Mar, 2022 @ 5:08pm

Version 1.1

- Added more stuff

Update: 3 Mar, 2022 @ 2:08am

Version 1.0

- Release