Space Engineers

Space Engineers

Warfare II DLC Additions (28.5)
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Update: 31 May, 2024 @ 11:05am

Update: 11 May, 2024 @ 12:30pm

Changelog

Revision 28 | 11 May 2024 - Updated Airlock Model - FIXED Rotary Airlock Model Error

Update: 11 May, 2024 @ 8:39am

Changelog

Revision 27 | 11 May 2024 - FIXED Autocannon Tower Turret Sound

Update: 12 Aug, 2023 @ 6:32am

Changelog

Revision 26 | 12 August 2023 - Added a new block: Warfare Rotary Airlock.

Update: 25 Jul, 2023 @ 7:21am

Changelog

Revision 25 | 25 July 2023 - Following The Garage Gamer's Latest Episode (Space Survival E23 - https://youtu.be/B4ROpv2tzWE) I have increased the inventory size for the Quad Artillery Cannon. - Now implemented the Warfare Jump Drives.

Update: 14 Mar, 2023 @ 11:33am

Update: 6 Jan, 2023 @ 4:22am

Changelog

Revision 24 | 06 January 2023 - RARDEN now uses Assault Cannon Shells by default. - OERLIKON now uses Autocannon Clips. - Assault Cannon Shells, Autocannon Clips and Artillery Shells have modified configs to match Range

Update: 5 Jan, 2023 @ 1:48pm

Changelog

Revision 23 | 05 January 2023 - Fixed reported issue of the Goalkeeper self destructing whilst firing. - Fixed the AI Range for the PF556 - Added a custom model for the Rarden Barrels - Added new weapons:- - Warfare "PACIFIER" Quad Artillery Cannon - Warfare "FOREMAN" Security Turret Revision 22 | 17 July 2022 - Fixed reported conveyor issues with PF556 as ammo could manually be loaded but not pulled from storage. - Added 2 new blocks: Warfare Large Hydrogen Thruster & Warfare Hydrogen Thruster. Revision 21 | 25 June 2022 - Introduced new model for the new turret "Moradin". Revision 20 | 2 June 2022 - Introduced new model for new turret "Goalkeeper". Revision 19 | 21 May 2022 - Reported issue with 'Shift+F10' Menu where railgun slugs would crash the game. This has now been fixed, following a reimplimentation of the ammo icons. Thanks to @Supay & @John for reporting. Revision 18 | 17 May 2022 - Create 3 Railgun slugs, Short Range, Standard and High Explosive. - Changed Railgun Cannons to use Super Conductors like they are suppose too. Revision 17 | 07 May 2022 - Redone The model for the TGGR59, to match more with The Garage Gamers Version. - Changed "R309" Rounds to Keen's Large Railgun Slugs. Revision 16 | 03 May 2022 - Added a custom railgun turret from The Garage Gamers Surival Series. Revision 15 | 02 May 2022 - Fixed minor bug reported by @TrueWhiteKnight - Built model would place backwards to projection. Revision 14 | 01 May 2022 - Fully custom railgun cannon Revision 13 | 02 April 2022 - All models have buildstages and are set the correct orientation. - Re-re-done the collisions. Revision 12 | 26 March 2022 - Re-done the blueprint classes to work properly for assembler. - Re-done the collisions. - Fixed the SG PF556 Gatling in relation to AI Targeting. Revision 11 | 21 March 2022 - Updated range for turrets. Revision 10 | 19 March 2022 - Fixed Collision for StarStreak. - Created Buildstages for StarStreak. - Updated SBC for Oerlikon. - Both Ammo types for Rarden & Oerlikon added to assember under the Consumables tab - Removed the required DLC. Revision 9 | 16 March 2022 - Kitbashed New Warfare turret similar to Turbo Laser - Added SBC for weapons & G Menu Details. - Custom Ammo Type for Tower Turret Revision 8 | 13 March 2022 - Kitbashed New Warfare turret for Small Grid. - Added SBC for weapons & G Menu Details. - Increased RoF for the Autocannon. - Added some minor decals to the Tower Turret. Revision 7 | 11 March 2022 - Retextured The default Gatling Turret. Revision 6 | 10 March 2022 - Modelled New Warfare Missile Turret - Added SBC for weapons & G Menu Details. Revision 5 | 09 March 2022 - Amended the name of Warfare Gatling Turret to Warfare "PF556" Gatling Turret - Created Block Groups for new weapons Revision 4 | 09 March 2022 - Added 30mm Autocannon Clip to blueprint system for Assembler. Revision 3 | 06 March 2022 - Admended Autocannon's SBC to include missing Description. Revision 2 | 06 March 2022 - Modelled and added new weapon Warfare "Rarden" 30mm Autocannon Turret. Revision 1 | 05 March 2022 - Modelled and added new weapon Warfare Gatling Turret.

Update: 17 Jul, 2022 @ 1:57am

Changelog

Revision 22 | 17 July 2022 - Fixed reported conveyor issues with PF556 as ammo could manually be loaded but not pulled from storage. - Added 2 new blocks: Warfare Large Hydrogen Thruster & Warfare Hydrogen Thruster. Revision 21 | 25 June 2022 - Introduced new model for the new turret "Moradin". Revision 20 | 2 June 2022 - Introduced new model for new turret "Goalkeeper". Revision 19 | 21 May 2022 - Reported issue with 'Shift+F10' Menu where railgun slugs would crash the game. This has now been fixed, following a reimplimentation of the ammo icons. Thanks to @Supay & @John for reporting. Revision 18 | 17 May 2022 - Create 3 Railgun slugs, Short Range, Standard and High Explosive. - Changed Railgun Cannons to use Super Conductors like they are suppose too. Revision 17 | 07 May 2022 - Redone The model for the TGGR59, to match more with The Garage Gamers Version. - Changed "R309" Rounds to Keen's Large Railgun Slugs. Revision 16 | 03 May 2022 - Added a custom railgun turret from The Garage Gamers Surival Series. Revision 15 | 02 May 2022 - Fixed minor bug reported by @TrueWhiteKnight - Built model would place backwards to projection. Revision 14 | 01 May 2022 - Fully custom railgun cannon Revision 13 | 02 April 2022 - All models have buildstages and are set the correct orientation. - Re-re-done the collisions. Revision 12 | 26 March 2022 - Re-done the blueprint classes to work properly for assembler. - Re-done the collisions. - Fixed the SG PF556 Gatling in relation to AI Targeting. Revision 11 | 21 March 2022 - Updated range for turrets. Revision 10 | 19 March 2022 - Fixed Collision for StarStreak. - Created Buildstages for StarStreak. - Updated SBC for Oerlikon. - Both Ammo types for Rarden & Oerlikon added to assember under the Consumables tab - Removed the required DLC. Revision 9 | 16 March 2022 - Kitbashed New Warfare turret similar to Turbo Laser - Added SBC for weapons & G Menu Details. - Custom Ammo Type for Tower Turret Revision 8 | 13 March 2022 - Kitbashed New Warfare turret for Small Grid. - Added SBC for weapons & G Menu Details. - Increased RoF for the Autocannon. - Added some minor decals to the Tower Turret. Revision 7 | 11 March 2022 - Retextured The default Gatling Turret. Revision 6 | 10 March 2022 - Modelled New Warfare Missile Turret - Added SBC for weapons & G Menu Details. Revision 5 | 09 March 2022 - Amended the name of Warfare Gatling Turret to Warfare "PF556" Gatling Turret - Created Block Groups for new weapons Revision 4 | 09 March 2022 - Added 30mm Autocannon Clip to blueprint system for Assembler. Revision 3 | 06 March 2022 - Admended Autocannon's SBC to include missing Description. Revision 2 | 06 March 2022 - Modelled and added new weapon Warfare "Rarden" 30mm Autocannon Turret. Revision 1 | 05 March 2022 - Modelled and added new weapon Warfare Gatling Turret.

Update: 25 Jun, 2022 @ 7:05am

Changelog

Revision 21 | 25 June 2022 - Introduced new model for the new turret "Moradin". Revision 20 | 2 June 2022 - Introduced new model for new turret "Goalkeeper". Revision 19 | 21 May 2022 - Reported issue with 'Shift+F10' Menu where railgun slugs would crash the game. This has now been fixed, following a reimplimentation of the ammo icons. Thanks to @Supay & @John for reporting. Revision 18 | 17 May 2022 - Create 3 Railgun slugs, Short Range, Standard and High Explosive. - Changed Railgun Cannons to use Super Conductors like they are suppose too. Revision 17 | 07 May 2022 - Redone The model for the TGGR59, to match more with The Garage Gamers Version. - Changed "R309" Rounds to Keen's Large Railgun Slugs. Revision 16 | 03 May 2022 - Added a custom railgun turret from The Garage Gamers Surival Series. Revision 15 | 02 May 2022 - Fixed minor bug reported by @TrueWhiteKnight - Built model would place backwards to projection. Revision 14 | 01 May 2022 - Fully custom railgun cannon Revision 13 | 02 April 2022 - All models have buildstages and are set the correct orientation. - Re-re-done the collisions. Revision 12 | 26 March 2022 - Re-done the blueprint classes to work properly for assembler. - Re-done the collisions. - Fixed the SG PF556 Gatling in relation to AI Targeting. Revision 11 | 21 March 2022 - Updated range for turrets. Revision 10 | 19 March 2022 - Fixed Collision for StarStreak. - Created Buildstages for StarStreak. - Updated SBC for Oerlikon. - Both Ammo types for Rarden & Oerlikon added to assember under the Consumables tab - Removed the required DLC. Revision 9 | 16 March 2022 - Kitbashed New Warfare turret similar to Turbo Laser - Added SBC for weapons & G Menu Details. - Custom Ammo Type for Tower Turret Revision 8 | 13 March 2022 - Kitbashed New Warfare turret for Small Grid. - Added SBC for weapons & G Menu Details. - Increased RoF for the Autocannon. - Added some minor decals to the Tower Turret. Revision 7 | 11 March 2022 - Retextured The default Gatling Turret. Revision 6 | 10 March 2022 - Modelled New Warfare Missile Turret - Added SBC for weapons & G Menu Details. Revision 5 | 09 March 2022 - Amended the name of Warfare Gatling Turret to Warfare "PF556" Gatling Turret - Created Block Groups for new weapons Revision 4 | 09 March 2022 - Added 30mm Autocannon Clip to blueprint system for Assembler. Revision 3 | 06 March 2022 - Admended Autocannon's SBC to include missing Description. Revision 2 | 06 March 2022 - Modelled and added new weapon Warfare "Rarden" 30mm Autocannon Turret. Revision 1 | 05 March 2022 - Modelled and added new weapon Warfare Gatling Turret.