Garry's Mod

Garry's Mod

[ArcCW] Fvynchynch's Urban Coalition Extras Pack
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Update: 14 Jul, 2022 @ 5:05am

Not sure why but the latest update no longer allows me to damage Combine. Every other NPC is fair game, but Combine are invulnerable. I've reverted it back to the previous version to see if something in the new version was causing a problem.

Update: 14 Jul, 2022 @ 4:00am

2022-07-14 A.D.:

1.) Added the 0.44 Callahan and the Model 329PD Speed Grip for the Model 329PD Revolver in the new update for Urban Renewal.

Update: 27 Jun, 2022 @ 12:24am

2022-06-27 A.D.:

1.) Removed the recoil penalty from the Full-Auto Mode from the Black Mesa Special Barrel.
2.) Removed the +3 magazine capacity from the Black Mesa Special Barrel.
3.) Had to rename the MAG+ variants of the Versatile Internals.
4.) Added a Mult_Range value of 2.0 to the Mk.2 Suppressors.
5.) Added a Mult_Range value of 1.5 to the Hammerhead Muzzle Brake Mk.2

Update: 24 Jun, 2022 @ 2:45am

2022-06-24 A.D.:

1.) Nope, can't mount a bayonet on the Ratnik Barrel. So, I removed it.

Update: 24 Jun, 2022 @ 2:21am

2022-06-24 A.D.:

1.) Removed the Mult_ReloadTime value of 1.25 from the UAC Caliber Conversion for the AKM.
2.) Changed the Ratnik Barrel (+BAYONET) from using the Type-56 bayonet to using the Type 2 Bayonet.

Update: 23 Jun, 2022 @ 8:30pm

2022-06-24 A.D.:

1.) Changed the Mult_ClipSize value of the 0.50 Duke Nukem Conversion from 1.5 to 2.0.
2.) Fixed a typo in the Super Duper Subsonic Powder's description.
3.) Added the 16" Ratnik Barrel (+BAYONET) for the AKM.

Update: 23 Jun, 2022 @ 12:36am

2022-06-22 A.D.:

1.) Overhauled the 0.50 Duke Nukem Special Conversion Rounds:

OK, I just realized that the 0.50 Duke Nukem Conversion Rounds' recoil, despite the description saying it's been lowered, remains the same as the 0.50 Specialized Magnum Conversion. Changed the Mult_Recoil value from 1.7 to 0.3.

Changed the Mult_MalfunctionMean value from 0.45 to 1.65.

Changed the Mult_MalfunctionFixTime from 1.433 to 0.567.

2.) Added the Super Duper Subsonic Powder.

Update: 15 Jun, 2022 @ 1:21am

2022-06-15 A.D.:

1.) Updated the 40-Round Extended Mag (7.62x39mm) to have the same ExcludeFlags values of the PMAG and the Bakelite 30-Round Magazines of the AKM.

Update: 14 Jun, 2022 @ 7:23pm

2022-06-15 A.D.:

Updated the UAC Conversion to not use the 0.308 Conversion as a base again and instead have it use the 0.366 Conversion as a base. It will no longer take drum magazines as it uses the Cal_366 flag.

Update: 3 Jun, 2022 @ 12:41am

2022-06-03 A.D.:

1.) Added the 0.50 Duke Nukem Conversion for the Desert Eagle. Come get some!
2.) Nerfed the Mult_Penetration value of the Strike Shot from 4.0 to 2.0.
3.) Added the Accurized Rounds, acting as an opposite to the Strike Shot Rounds.
4.) Added a Mult_Range value of 1.5 to the Powershot Powder Type.
5.) Nerfed the Mult_RangeMin value of the Powershot Powder Type from 2.0 to 1.5.
6.) Added a Mult_RangeMin value of 0.5 to the Strike Shot Rounds.
7.) Nerfed the Mult_AccuracyMOA values of the Powershot Powder Type and the Strike Shot Rounds from 0.25 to 0.75 to differentiate it from the new Accurized Rounds.
8.) Removed the Mult_ReloadTime value of 0.8 from the standard Versatile Internals FCG modification.