Project Zomboid

Project Zomboid

Seaside
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Update: 20 May, 2022 @ 4:00pm

- the watchtowers have been slightly adjusted.
- Fix: some military crates were floating in the air, this has been fixed

Update: 29 Apr, 2022 @ 9:55am

- the streets are partially widened and newly textured
- more street lights will be added
- the interiors in the main house were restructured a bit, so i could have a bathroom & a medicine room
- 4 more parking spaces were added
- a road is added to the fish shack
- a tent was added
- I made some small optical adjustments to the overall

Update: 16 Apr, 2022 @ 4:45pm

- the fish hut was rebuilt and repositioned
- a barn was added
(Preparation for the upcoming game update)
- minor lighting bugs have been fixed
- the outer fence was made opaque to the Watchtower
- the in-game map has been updated

Update: 9 Apr, 2022 @ 12:51pm

- one of the gates was made passable again

Update: 8 Apr, 2022 @ 3:32pm

- the garden shed was removed from the garage and made into its own building.
- some roof gardens were added.
- the bunker was removed and a guardhouse was added in its place.
- the watchtower at the bunker was placed on the south-eastern part of the fence.

Update: 28 Mar, 2022 @ 2:41pm

- Two watchtowers have been added.
- The paths have been minimally adjusted.
- The in-game map has been updated.

Update: 23 Mar, 2022 @ 4:42pm

- The fish shack has been redesigned in a more wooden style.
- The interior of the bunker has been redesigned.
- The light switches were generally revised.
- minor visual details have been added.
- The map has been slightly balanced overall.
(I think the map is still a bit OP and should be seen more as an endgame base.)

Update: 22 Mar, 2022 @ 4:43pm

Update: 22 Mar, 2022 @ 2:28pm