Garry's Mod

Garry's Mod

[ArcCW] Fvynchynch's Edited Weapons - Firearms: Source 2
Showing 1-10 of 30 entries
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Update: 30 Dec, 2022 @ 12:34am

2022-12-30 A.D.:

Updated the Akimbo M79s because fore some reason they spawn grenades under the player's feet.

Update: 26 Dec, 2022 @ 7:10pm

2022-12-27 A.D.:

Increased the handling characteristics of all weapons.

Update: 26 Aug, 2022 @ 10:28pm

2022-08-27 A.D.:

Nerfed the blast radius of the 25mm Conversion of the M82 from 1000 map units to 250 map units.

Update: 16 Aug, 2022 @ 3:43am

2022-08-16 A.D.:

Updated the weapons to use the "perk" from the regular ArcCW CS+ pack. Gonna do the same for my edited Gunsmith Offensive Addon as well.

Update: 11 Aug, 2022 @ 12:57am

2022-08-11 A.D.:

Updated the 25MM Conversion for the M82 to use physical bullets instead of custom projectiles.

Update: 11 Aug, 2022 @ 12:45am

2022-08-11 A.D.:

Nope, I am unable to properly use the code to actually damage gunships and helicopters. Reverted them all back to what they were.

Update: 11 Aug, 2022 @ 12:27am

Update: 10 Aug, 2022 @ 11:50pm

2022-08-11 A.D.:

1.) Used code from this (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2845320836 ) to update the projectiles of the underbarrels and the M79 to actually damage Combine Gunships and Helicopters.
2.) Made the 25mm conversion of the M82 make use of said code.

Update: 31 Jul, 2022 @ 5:25pm

2022-08-01 A.D.:

Had to tweak the FAMAS's Felin barrel modification.

Update: 31 Jul, 2022 @ 4:33am

2022-07-31:

In response to the a new mod I made, I had to overhaul the penetration values of the weapons.
I also doubled the damage done by the TOZ-34 to offset the fact that it's a double barreled shotgun.