Garry's Mod

Garry's Mod

zs_cavecomplex
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Update: 19 Apr, 2016 @ 4:01pm

-Removed zombie spawn area behind the three tunnels for a more open, free, version that humans cannot stay in
-Added rocks which have mass and inertia of paintcans, for balancing
-Added more props and another cading location.
-Added additional zombie spawn in the roof
-Removed potential skycade spots

Update: 19 Apr, 2016 @ 3:55pm

Update: 29 Jun, 2014 @ 1:13pm