Barotrauma

Barotrauma

Vanilla Weapons Overhaul
Showing 1-10 of 18 entries
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Update: 18 Dec, 2022 @ 4:54am

Hotfix to Shotgun Revolver (This attachment system migration hasn't gone as smoothly as i hoped :/)

Update: 17 Dec, 2022 @ 5:35am

Hotfix to Riot Shotgun ammunition issue

Update: 16 Dec, 2022 @ 8:45am

Oh boy this one took some time...

Added flashlight capabilities to most weapons and added further weapon skill disadvantages.

Update: 12 Dec, 2022 @ 10:52am

Removed Machete, adhered to LMG inventory issue and downgraded HMG to GPMG in preparation for the next update.

Update: 25 Sep, 2022 @ 6:38am

Some minor rebalancing and sprite changes, added Coalition Defensive Carbine.

Update: 10 Aug, 2022 @ 9:45am

<Been a while, haven't had much reason nor drive to add anything to this or even EHA.>

Added Battle Rifle and tweaked taclight tick box (will be remedied as well in EHA as a result of Barotrauma not having UI scaling for HUD elements apparently).

Update: 19 Jun, 2022 @ 6:43pm

Changed Pricing system to work with the newer system in place added in Ubran Expanses.

Update: 18 Jun, 2022 @ 9:35am

(Man I completely forgot I made this mod :/)

Added quick compatibility with the recent update (weapons can now actually be mounted onto weaponholders again).

Update: 19 May, 2022 @ 2:10am

Resprited Handcannon, Assault Rifle and Autoshotgun.

Update: 3 May, 2022 @ 2:15pm

Quick hotfix for BaroPlus compatibility (Anti-Materiel Rifle identifier changed).