Total War: WARHAMMER III

Total War: WARHAMMER III

SFO: Grimhammer III
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Update: 25 Jan @ 3:50am

SFO: Grimhammer III ver. 1.35 UPDATE

RESUB TO MAKE IT WORKING

Changelog:

https://docs.google.com/document/d/19sDUYAOe0NKuEOxGF-tXJ6mAOdSPPW7INWf8Zfc96nU/edit?tab=t.0#heading=h.dt1p8nkz1liv

Update: 24 Jan @ 3:35pm

SFO: Grimhammer III ver. 1.35 UPDATE

RESUB TO MAKE IT WORKING

Changelog:

https://docs.google.com/document/d/19sDUYAOe0NKuEOxGF-tXJ6mAOdSPPW7INWf8Zfc96nU/edit?tab=t.0#heading=h.dt1p8nkz1liv

Update: 24 Jan @ 2:23pm

SFO: Grimhammer III ver. 1.35 UPDATE

RESUB TO MAKE IT WORKING

Changelog:

https://docs.google.com/document/d/19sDUYAOe0NKuEOxGF-tXJ6mAOdSPPW7INWf8Zfc96nU/edit?tab=t.0#heading=h.dt1p8nkz1liv

Update: 24 Jan @ 12:18pm

SFO: Grimhammer III ver. 1.35 UPDATE

RESUB TO MAKE IT WORKING

Changelog:

https://docs.google.com/document/d/19sDUYAOe0NKuEOxGF-tXJ6mAOdSPPW7INWf8Zfc96nU/edit?tab=t.0#heading=h.dt1p8nkz1liv

Update: 12 Dec, 2024 @ 7:31am

Update: 4 Dec, 2024 @ 12:59am

- UI fixes.

Update: 18 Nov, 2024 @ 8:41am

AI by Hecleas is back into SFO III

- Confederations will now be usable mainly for factions in a last_stand situation (this is valid for both the player and the AI) .
- Removed the cheat bonuses from confederations which shortens the progress of the AI ​​campaign (They put this on vanilla to compensate for the fact that the AI ​​doesn't try to expand, so it's an easy cheat to make the fish fat).
- AI ​​will prioritize nearby threats rather than distant ones.
- It will be easier to make a peace treaty with factions much further away from you.
- AI forces will be more active.
- AI wont ignore rebels anymore.
- AI ​​will be more conducive to imposing ultimatums on player.
- An adjustment has been made to the management of the AI ​​economy, the impact is minimal.

Update: 12 Nov, 2024 @ 6:22am

- Another Mac users fix.

Update: 12 Nov, 2024 @ 2:19am

- Mac users fix.

Update: 11 Nov, 2024 @ 6:17am

- Small bug fixes.