Project Zomboid

Project Zomboid

SSR: Quest System
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Update: 3 Jan @ 11:50pm

Hotfix (bf66f9f)

Changelog:
- [B41] fixed exception on vehicle part detection
- [B42] fixed codepage for translation files

Update: 3 Jan @ 12:57am

Release (b56ccee)

Changelog:
- added a new checkbox to Quest Debugger (when AutoLoad is checked, save state will be restored immediately after using Reimport)
- fixed incorrect naming of vehicle parts in stock list of trade plugin
- fixed naming of functions in VFX.lua to improve compatibility with other mods

Update: 26 Dec, 2024 @ 7:59am

Hotfix (a00f67e)

Changelog:
- fixed items without a ruleset not being accepted for trade

Update: 24 Dec, 2024 @ 3:15am

Hotfix (e4038b5)

Changelog:
- fixed NPC despawn in ssr-quests-e1

Update: 22 Dec, 2024 @ 2:57am

Hotfix (00f6729)

Changelog:
- fixed folder structure

Update: 22 Dec, 2024 @ 2:30am

Release (00f6729)

Changelog:
- compatible with B42
- fixed LootContainer not completing when item with single tag is taken
- improved input response for dialogue panel
- ContextAction now supports IsoMarkers (i.e. adding a tile to the square player needs to interact; looks better on B42)
- NPCs will be despawned on teleport to prevent duplication
- [B42] ContextAction no longer supports old markers
- [B42] Added backward compatibility for old saves, but make a backup of `Zomboid/Lua/QSystem` folder just in case (save became incompatible due to the new modID format, i.e. `workshopID\modID`)

Update: 9 Dec, 2024 @ 5:41am

Release (1e89ff1)

Changelog:
- increased font size for dialogue text and improved input response
- fixed error on attempt to use #npc_update or #npc_remove for character before spawning at least once
- added #wait_ms command
- #m command now supports text appending

Use `${wait,s}`, `${wait_ms,ms}` tags for creating delays within the text line and `${sfx,name}`, `${bgm,name}`, `${voice,name}`, `${stop,channel}` for controling audio playback .
If the line after #m has one indent more, it will be executed without waiting for user input. The next #m command will append text if it doesn't have speaker specified, and there was no #choice before it.

Update: 3 Dec, 2024 @ 10:34pm

Hotfix (33fc763)

Changelog:
- fixed GoToLocation marker not showing up on the map

Update: 3 Dec, 2024 @ 5:55am

Hotfix (4a61080)

Changelog:
- fixed exception in ssr-quests-e1

Update: 3 Dec, 2024 @ 1:00am

Release (a5f7f8a)

Changelog:
- implemented animated text output (also some design changes; double click for instant print)
- both NPC plugins can be used simultaneously now
- moved images to `media/ui/QSystem` for better compatibility with other mods
- fixed ruleset-related bugs for Deliver task and trade plugin
- Deliver task now supports partial item delivery
- UI will be rendered at 30 fps when there's an active dialogue panel instance