Arma 3
Advanced Vault System: Remastered
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Update: 23 Jan @ 6:07am

Added support for Alternative Running
Added missing sounds
Fixed a few minor bugs

Update: 25 Dec, 2024 @ 4:36pm

Fixed an error when you can continue jumping mid-air
Fixed an error when you could climb immidiatly after vaulting over the wall.

Update: 24 Dec, 2024 @ 2:21pm

Fixed MP audio synchronization

Update: 24 Dec, 2024 @ 12:06pm

No more invisible arrows that break helicopters, antistasi and other things.
No more going underwater if you are trying to vault above water surfaces.
No weird camera glitches, all actions now smooth and will not cause headache.
More efficient, more optimized code that can detect most of the arma surfaces.
Ability to disable voicelines.
Support for IMS, SM and OPTRE skeletons.

Update: 5 May, 2022 @ 6:58pm

Advanced Vault System small update
I heard your requests ma boys and girls, here is the list what was fixed/changed:

Fixed:
PARKOUR NOW DO NOT OVERRIDE DEFAULT KEYBINDS
Error Undefined variable in expression: avs_isuserollonend - fixed
Parkour keybinds now do not break any custom skeletons
All default vaulting keybinds are now set to V
Now system should not break if you save/load scenario
Mod now fully work with Alternative Running (IMS support will be added ASAP)
You was able to use bug/exploit that you can repeatedly climb down over and over from any height, even if you're in mid-air. Thats fixed

Added:
You can now customize roll/slide keybinds (Default SHIFT+X)
Sliding now makes you crouch after using. Good for quickly take cover.

Update: 16 Apr, 2022 @ 8:06am

Hotfix:
Fixed: Now vault system do not overwrite V button. Only the one that you set for vaulting in vanilla settings.
Fixed: IMS was breaking some animations, should work fine now.
Fixed: You was able to roll and slide in vehicles.
Some minor code optimizations.
Added: Small addition that rolling and sliding now work in a same way as dodge in IMS (So you can actually slide under enemy attacks)

Update: 15 Apr, 2022 @ 8:10am