Barotrauma

Barotrauma

Electrical Wiring Training Engineer
Showing 1-10 of 13 entries
< 1  2 >
Update: 22 Jun, 2023 @ 1:49pm

* added: wiring googles; repair packs;

* changed:
- placed bags on another spot, so it is'nt that much overwhelming in beginning (so many components & stuff...);

- moved cargo spawn point to med bay because I didnt know how to disable it to spawn crates in beginning (so the
start "dont looks like too much of items anywhere overwhelmlingly placed...");

- Color of text screens in Gunner Room changed ("detach screens...") so it is more recognizeable;


Update: 17 Dec, 2022 @ 7:19pm

Update: 24 Jun, 2022 @ 10:26pm

* Added: One little Problem/ Quest to solve

Update: 24 Jun, 2022 @ 9:59pm

* Changed: little bigger Ballasttank (right side)
* Changed: 2,5 times stronger Hull - from the Reactor Room till the Oxygen Room (Making crashing experience in the Beginning less stressfull)

* Fixed: small pumps working without energy
* Fixed: Outlet which fluctuate between Rooms if Ballasttank is full

* Added: a secret medal container; transportable pump (for upcoming "Challenge Mode for advanced Engineers") + Flamethrower;
* Added: another simple Text display which should give a good idea about Output Values once the state of a device changes & making them more interesting by approving own experiments for example.

Update: 5 Jun, 2022 @ 12:34pm

* reorganized most items - especially components, making first impressions more user, newbie friendly / more easy to overview items instead of beeing overwhelmed

* readded grenades again to make experiments with fixfoam more interesting

* added some "calm down" items... :-)

* added and changed various items & item quantities

Update: 4 Jun, 2022 @ 5:42pm

* added: text screens + text screens related "Quest/ tipp"

Update: 4 Jun, 2022 @ 5:33pm

* added: text screens + text screens related "Quest/ tipp"

Update: 25 May, 2022 @ 4:00pm

* changed explosives with something more userfriendly

Update: 21 May, 2022 @ 7:19am

* shortened logbook

* fixed: "no oxygen" gaps

* improved: ballast tank volume

* added items: safety harness, detonator + explosives, terminals, incendium fuel tanks, some basic medicals

* removed: doubled water sensor in oxygen room
* removed: "automatic filling" of large cabinet next to the spawn

Update: 21 May, 2022 @ 7:06am